Article View: a2000.games
Article #207Re: DUNEDIT **********CREATE YOUR OWN LEVELS FOR DUNE 2*******
From: Zagadka
Date: Fri, 03 Jul 1998 00:00
Date: Fri, 03 Jul 1998 00:00
64 lines
3271 bytes
3271 bytes
PropheT ]1ms[ wrote in message <359C6DB9.8D2DB540@somewhere.com>... >Zagadka wrote: >> OK, fine then. Let's compare, say, Honda Marine Engines (Dune II) vs Honda >> Cars (Red Alert). how the hell is anything relevant? because a company makes >> both, a wrench that works for the fucking marine engine should be advertised >> to the car people? WHY? ><SIGH> >Are you really *THAT* ignorant? >That comparison is just plain silly... hehehehehe... you're really funny. i was in a bad mood until that made me laugh. thanks! pick up a dictionary and look up the work "sarcastic." >> Canon makes cameras, printers, etc. should that be shared? >Still don't get it, do you? *sigh* you are really dense. do you have to be knocked up the side of the head to remember something? >> and god help us if we go into conglomerates... >> >> IT IS F****** BLOODY IRRELEVANT TO A.G.RA. I DON'T GIVE A DAM NABOUT DUNE >> II. IF I DID I WOULD READ A.G.D-II. SO IN THE GREAT SPIRIT OF MONTY PYTHON: >Ah, the cat's out of the bag... what cat? monty python? they're not cats. they're an comedy group. now, if you jsut replied to that with something about me being ignorant and slow you should be dragged into the street and beaten. see, the previous line was another example of sarcasm. >_You_ don't give a damn about dune II. >But you can't deny it's the mother of all of westwood's strategy games! super. what does it have to do with RED ALERT? I think that mercedes has good cars, so i'll go post things in toyota's news groups... if they have any, which doesn't matter because i'm being sarcastic and using hyperboles again. really tricky, eh? >And it's still one of the finest strat-games I've EVER played. yes, and my grandmother had a dog named moto. >> PISS OFF >Right back at ya i have no reply because... there is nothing to reply to... >"Bring out yer dead!" i'm not quite dead.
Technical Details
Message-ID:
<6ni0ui$ll9$1@oak.prod.itd.earthlink.net>Path:
arc1-ca.pugleaf.net!unknown!not-for-mailReferences:
<6n7pbs$elb$1@newton.a2000.nl> <6ndsec$p8l@news1.force9.net> <6nfp13$ufc$1@camel29.mindspring.com> <6ng8ov$939$1@ash.prod.itd.earthlink.net> <6ngc1r$fbb$1@newton.a2000.nl> <6ngo9l$1nj$1@ash.prod.itd.earthlink.net> <359C1FEA.92C2E911@somewhere.com> <6nhila$of9$1@oak.prod.itd.earthlink.net> <359C6DB9.8D2DB540@somewhere.com>Show Full Headers
Complete Article Headers
X-Google-Language: ENGLISH,ASCII-7-bit X-Google-Thread: 10da4f,966f632677a4ad89 X-Google-Attributes: gid10da4f,public X-Google-Thread: 10c484,966f632677a4ad89 X-Google-Attributes: gid10c484,public X-Google-Thread: 10c8bb,966f632677a4ad89 X-Google-Attributes: gid10c8bb,public X-Google-Thread: 104a20,966f632677a4ad89 X-Google-Attributes: gid104a20,public X-Google-Thread: 115ae3,966f632677a4ad89 X-Google-Attributes: gid115ae3,public X-Google-Thread: 110ef3,966f632677a4ad89 X-Google-Attributes: gid110ef3,public From: "Zagadka" <spiffy05@earthlink.net> Subject: Re: DUNEDIT **********CREATE YOUR OWN LEVELS FOR DUNE 2******* Date: 1998/07/03 Message-ID: <6ni0ui$ll9$1@oak.prod.itd.earthlink.net> X-Deja-AN: 368337296 References: <6n7pbs$elb$1@newton.a2000.nl> <6ndsec$p8l@news1.force9.net> <6nfp13$ufc$1@camel29.mindspring.com> <6ng8ov$939$1@ash.prod.itd.earthlink.net> <6ngc1r$fbb$1@newton.a2000.nl> <6ngo9l$1nj$1@ash.prod.itd.earthlink.net> <359C1FEA.92C2E911@somewhere.com> <6nhila$of9$1@oak.prod.itd.earthlink.net> <359C6DB9.8D2DB540@somewhere.com> X-MimeOLE: Produced By Microsoft MimeOLE V4.72.3110.3 Organization: EarthLink Network, Inc. Newsgroups: a2000.games,alt.fane.dune,alt.games.dune-ii.virgin-games,alt.games.redalert,comp.sys.ibm.pc.games.strategic,comp.sys.ibm.pc.games.strategy