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Article #263

Re: DUNEDIT **********CREATE YOUR OWN LEVELS FOR DUNE 2*******

#263
From: James Webley
Date: Fri, 03 Jul 1998 00:00
19 lines
2377 bytes
Poster: "PropheT ]1ms[" <someone@somewhere.com> 
Group: alt.games.redalert 
Subject: DUNEDIT **********CREATE YOUR OWN LEVELS FOR DUNE 2*******
>> what does it have to do with RED ALERT?
>Everything. From the interface to the resource management.
>Exploring a map... harvesting... battling your enemies with units you build...
>Building a power plant... shall I continue?
And a Dune2 editor? What relevance does THAT have to Red Alert?
-- 
James Webley
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From: James Webley <James@knet.nu>
Subject: Re: DUNEDIT **********CREATE YOUR OWN LEVELS FOR DUNE 2*******
Date: 1998/07/03
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