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Article #77Re: halflife vraag
From: [RAG] Thrax
Date: Thu, 07 Jan 1999 00:00
Date: Thu, 07 Jan 1999 00:00
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Yowie thrax has found de oplossing... Die logo's in de halflife logo dir zijn standaard greyscal 64x64 8bps.. tot zover waren jullie vast ook wel, nu had ik met pspro 4.12 die bmp geopent genaamd "smiley.bmp" deze ge-edit en er "THRAX !" in gezet..hij pakte de file probleem loos onder hlaflife... stap twee deed ik hem saven als THRAX.bmp....en it failed... dus je moet gewoon de namen aan houden van de files daar in ide dir...it is a shame but so be it.! grtz [RAG] Thrax
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X-Google-Language: DUTCH,ASCII-7-bit X-Google-Thread: 10c484,703556e0fb18fb6 X-Google-Attributes: gid10c484,public X-Google-Thread: 10e7d6,703556e0fb18fb6 X-Google-Attributes: gid10e7d6,public X-Google-Thread: 1140d6,703556e0fb18fb6 X-Google-Attributes: gid1140d6,public X-Google-Thread: fc6b3,703556e0fb18fb6 X-Google-Attributes: gidfc6b3,public From: "[RAG] Thrax" <Email4me@club.cuci.nl> Subject: Re: halflife vraag Date: 1999/01/07 Message-ID: <772cpl$k8t$1@heracles.fw.cuci.nl> X-Deja-AN: 429790435 References: <36936D97.A3C3C0FD@dutchmail.com> X-MimeOLE: Produced By Microsoft MimeOLE V4.72.3110.3 Organization: Cubic Circle Newsgroups: a2000.games,nl.comp.games.quake,wxs.games.quake,a2000.games.3d