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Article #1091

Re: What programming language is good for games?

#1091
From: Pyro
Date: Sat, 14 Nov 1998 00:00
32 lines
1680 bytes
On 9 Nov 1998 19:30:26 -0500, "Maynard Philbrook (Jamie)"
<jamie@cyberzone.net> wrote:


I'd stay away from assembler unless you want to get really in depth.
Use C and with good code in virtually ever situation it will be just
as fast. Experience will pay dividends here. In general 'simple' games

are unlikely to need much speed unless you are thinking 3D texture
mapped graphics, or state-of-the-art AI.

Do you want to do Windows or DOS games?

In DOS I'd strongly recommend Watcom C++ v11.0. 
In Windows probably Borland C Builder. It's not brilliant but it is
easy to use. Delphi is good too but you'll need to know Pascal.

Hope this helps,
Pyro.

(PS. I'm starting a DOS game programming section on my website)

O---------------------------------------------------O
pyro@esoterica.co.uk
http://www.geocities.com/SiliconValley/Sector/2626
O---------------------------------------------------O


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From: pyro@esoterica.co.uk (Pyro)
Subject: Re: What programming language is good for games?
Date: 1998/11/14
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