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Article #1091Re: What programming language is good for games?
From: Pyro
Date: Sat, 14 Nov 1998 00:00
Date: Sat, 14 Nov 1998 00:00
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On 9 Nov 1998 19:30:26 -0500, "Maynard Philbrook (Jamie)" <jamie@cyberzone.net> wrote: I'd stay away from assembler unless you want to get really in depth. Use C and with good code in virtually ever situation it will be just as fast. Experience will pay dividends here. In general 'simple' games are unlikely to need much speed unless you are thinking 3D texture mapped graphics, or state-of-the-art AI. Do you want to do Windows or DOS games? In DOS I'd strongly recommend Watcom C++ v11.0. In Windows probably Borland C Builder. It's not brilliant but it is easy to use. Delphi is good too but you'll need to know Pascal. Hope this helps, Pyro. (PS. I'm starting a DOS game programming section on my website) O---------------------------------------------------O pyro@esoterica.co.uk http://www.geocities.com/SiliconValley/Sector/2626 O---------------------------------------------------O ---== http://www.newsfeeds.com - Largest Usenet Server In The World! ==--- ---== http://www.newsfeeds.com - Largest Usenet Server In The World! ==---
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X-Google-Language: ENGLISH,ASCII-7-bit X-Google-Thread: 10f2ee,a7b1d1d675d28d78 X-Google-Attributes: gid10f2ee,public From: pyro@esoterica.co.uk (Pyro) Subject: Re: What programming language is good for games? Date: 1998/11/14 Message-ID: <364d6dec.4801659@news.newsfeeds.com> X-Deja-AN: 411772104 References: <364682B5.93FBBEB@shaw.wave.ca> <01be0c40$ad6266a0$331096d1@default> X-Trace: 14 Nov 1998 05:55:11 -0600, 194.168.31.233 X-Authenticated-User: turkey Organization: Newsfeeds.com http://www.newsfeeds.com 60,000+ UNCENSORED Newsgroups. Newsgroups: ab.software.developers