Article View: adobe.after.effects.scripting.render
Article #38Re: Opacity linking to camera location
From: Dan_Ebberts
Date: Sun, 11 Jan 2009 20:24
Date: Sun, 11 Jan 2009 20:24
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1146 bytes
This will ramp the opacity from 0 to 100 as the layer moves from 0 to 500 pixels away from the camera. Should be easy to modify if it's not exactly what you're after: maxDist = 500; minDist = 0; maxOpacity = 100; minOpacity = 0; C = thisComp.activeCamera; d = length(C.toWorld([0,0,0]),toWorld(anchorPoint)); linear(d,minDist,maxDist,minOpacity,maxOpacity) Dan
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X-Google-Thread: 1efebe,f9710d06a591eb68 X-Google-Attributes: gid1efebe,domainid0,public,usenet X-Google-Language: ENGLISH,ASCII-7-bit From: Dan_Ebberts@adobeforums.com Newsgroups: adobe.after.effects.scripting.render Subject: Re: Opacity linking to camera location Message-ID: <59b77c40.0@webcrossing.la2eafNXanI> Date: Sun, 11 Jan 2009 12:24:38 -0800 References: <59b77c40.-1@webcrossing.la2eafNXanI> Lines: 14 MIME-Version: 1.0 Content-Type: text/plain; charset="ISO-8859-1" Content-Transfer-Encoding: 8bit Path: arc1-ca.pugleaf.net!g2news1.google.com!news1.google.com!news2.google.com!news.glorb.com!feeder.erje.net!newsfeed.straub-nv.de!feed.xsnews.nl!border-2.ams.xsnews.nl!eweka.nl!lightspeed.eweka.nl!89.250.64.36.MISMATCH!feeder2.xentech.net!news4us.nl!webcrossing