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Article #40

Re: Opacity linking to camera location

#40
From: spdorsey
Date: Sun, 11 Jan 2009 20:35
14 lines
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I figured it out!

There's hope for me yet!

I have to make sure that x y and z values for my null are computed separately by right-clicking on the null's position attribute and selecting "separate dimensions".

maxDist = thisComp.layer("nullName").transform.xposition;
minDist = 0;
maxOpacity = 100;
minOpacity = 0;

C = thisComp.activeCamera;
d = length(C.toWorld([0,0,0]),toWorld(anchorPoint));
linear(d,minDist,maxDist,minOpacity,maxOpacity)
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Subject: Re: Opacity linking to camera location
Message-ID: <59b77c40.2@webcrossing.la2eafNXanI>
Date: Sun, 11 Jan 2009 12:35:59 -0800
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