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Article #48321Re: simulating a sketch line in AE5
From: Rick Gerard
Date: Sat, 11 May 2002 10:43
Date: Sat, 11 May 2002 10:43
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1571 bytes
It sounds to me like you are trying to pull this off using by applying a bunch of filters to a single layer. If you�re almost there with your recipe and want to add more, try duplicating your footage, shifting some of the parameters in your recipe, offsetting the layers in time or space a little and experiment with different blend modes and blurs. I still like the idea of displacement maps. You can also use an exact copy of your layer as a track matte to generate an alpha channel. Now you�ve got even more options. Most really organic effects require several layers. I just did a very organic glow project that took 9 copies of the original footage to pull off. I still like the idea of using displacement maps� By the way, the link to your screen shot is busted�
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X-Google-Language: ENGLISH,ASCII X-Google-Thread: 105699,c6ff92d52bdab44 X-Google-Attributes: gid105699,public X-Google-ArrivalTime: 2002-05-11 04:07:24 PST From: "Rick Gerard" <rickg@creativecow.net> Path: arc1-ca.pugleaf.net!archiver1.google.com!news1.google.com!sn-xit-02!sn-xit-04!supernews.com!telocity-west!TELOCITY!cyclone2.usenetserver.com!usenetserver.com!newsfeed.icl.net!diablo.netcom.net.uk!netcom.net.uk!newsfeed.online.be!newsfeed01.sul.t-online.de!t-online.de!WebX Newsgroups: adobe.after.effects Subject: Re: simulating a sketch line in AE5 Message-ID: <ef873f6.10@WebX.aaQKaf7vad4> Date: Sat, 11 May 2002 03:43:44 -0700 References: <ef873f6.-1@WebX.aaQKaf7vad4> Lines: 14 MIME-Version: 1.0 Content-Type: text/plain; charset="ISO-8859-1" Content-Transfer-Encoding: 8bit