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Article #86

Re: Textures applied to objects or only to primitives?

#86
From: Atmospherics
Date: Sun, 15 Aug 2004 19:37
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I see Americo, thanks. There are some good day-into-night worlds around moving the distant light source along with fog effects but yes, to be able to have local moving spots or points that can emanate light in a beam or in all directions would be ideal.

Eddie
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Subject: Re: Textures applied to objects or only to primitives?
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Date: Sun, 15 Aug 2004 12:37:35 -0700
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