Article View: adobe.atmosphere
Article #86Re: Textures applied to objects or only to primitives?
From: Atmospherics
Date: Sun, 15 Aug 2004 19:37
Date: Sun, 15 Aug 2004 19:37
3 lines
984 bytes
984 bytes
I see Americo, thanks. There are some good day-into-night worlds around moving the distant light source along with fog effects but yes, to be able to have local moving spots or points that can emanate light in a beam or in all directions would be ideal. Eddie
Technical Details
Message-ID:
<3bb574a5.8@webx.la2eafNXanI>Path:
arc1-ca.pugleaf.net!g2news1.google.com!news2.google.com!news.maxwell.syr.edu!newsfeed.icl.net!newsfeed.esat.net!zen.net.uk!dedekind.zen.co.uk!npeer.de.kpn-eurorings.net!feed.news.schlund.de!schlund.de!newsfeed01.sul.t-online.de!t-online.de!webxReferences:
<3bb574a5.-1@webx.la2eafNXanI>Show Full Headers
Complete Article Headers
X-Google-Thread: fa820,34912543aa981ff4 X-Google-Attributes: gidfa820,public X-Google-Language: ENGLISH,ASCII-7-bit From: Atmospherics@adobeforums.com Path: arc1-ca.pugleaf.net!g2news1.google.com!news2.google.com!news.maxwell.syr.edu!newsfeed.icl.net!newsfeed.esat.net!zen.net.uk!dedekind.zen.co.uk!npeer.de.kpn-eurorings.net!feed.news.schlund.de!schlund.de!newsfeed01.sul.t-online.de!t-online.de!webx Newsgroups: adobe.atmosphere Subject: Re: Textures applied to objects or only to primitives? Message-ID: <3bb574a5.8@webx.la2eafNXanI> Date: Sun, 15 Aug 2004 12:37:35 -0700 References: <3bb574a5.-1@webx.la2eafNXanI> Lines: 6 MIME-Version: 1.0 Content-Type: text/plain; charset="ISO-8859-1" Content-Transfer-Encoding: 8bit