🚀 go-pugleaf

RetroBBS NetNews Server

Inspired by RockSolid Light RIP Retro Guy

Article View: adobe.framemaker
Article #24245

Templates don't work in FM7

#24245
From: Horace Smith
Date: Thu, 31 Oct 2002 18:16
3 lines
948 bytes
I designed a bunch of templates in FM6 but, when I import them to a new document under FM7 (patched), they don't work exactly right. Specifically, where I had chapnum, they show n, and where I had n+, they show n=1. 

W2000.
Technical Details
Message-ID: <1de667ae.-1@WebX.la2eafNXanI>
Path: arc1-ca.pugleaf.net!archiver1.google.com!news1.google.com!sn-xit-02!sn-xit-01!sn-xit-04!supernews.com!easynet-quince!easynet.net!proxad.net!proxad.net!opentransit.net!fr.clara.net!heighliner.fr.clara.net!newsfeed01.sul.t-online.de!t-online.de!WebX

Show Full Headers
Complete Article Headers
X-Google-Language: ENGLISH,ASCII-7-bit
X-Google-Thread: fd315,372cedb03e681254,start
X-Google-Attributes: gidfd315,public
X-Google-ArrivalTime: 2002-10-31 11:18:23 PST
From: "Horace Smith" <horace.smith@sercelus.com>
Path: arc1-ca.pugleaf.net!archiver1.google.com!news1.google.com!sn-xit-02!sn-xit-01!sn-xit-04!supernews.com!easynet-quince!easynet.net!proxad.net!proxad.net!opentransit.net!fr.clara.net!heighliner.fr.clara.net!newsfeed01.sul.t-online.de!t-online.de!WebX
Newsgroups: adobe.framemaker
Subject: Templates don't work in FM7
Message-ID: <1de667ae.-1@WebX.la2eafNXanI>
Date: Thu, 31 Oct 2002 10:16:07 -0800
Lines: 5
MIME-Version: 1.0
Content-Type: text/plain; charset="ISO-8859-1"
Content-Transfer-Encoding: 8bit