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Article #26917Re: Does FM7 have Multiple Undo?
From: Bill Swallow
Date: Wed, 15 May 2002 14:38
Date: Wed, 15 May 2002 14:38
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1683 bytes
I can't believe how many people are insisting on multiple undo. In a FrameMaker workflow, it's really not needed (and no, it's not an easy thing to include... ask any programmer). In my case, the ONLY time I'd even consider using multiple undo is if I was not using a template and I was not thinking about what I was doing at the time (you know, like how most unskilled writers use Word). FrameMaker is a robust, template-driven application. What this means is that if you stick to your template, you shouldn't need multiple undo. I would be very curious to hear what types of taske people are doing in FrameMaker where multiple undo would be beneficial. To me, it seems that the scratch layer overhead that the application would use in a multiple undo scenario would be more of a negative in a working environment than a positive. I'm really interested in hearing why so many of you need multiple undo in FrameMaker. Bill
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X-Google-Language: ENGLISH,ASCII-7-bit X-Google-Thread: fd315,1e385a2a3b544b36 X-Google-Attributes: gidfd315,public X-Google-ArrivalTime: 2002-05-15 08:07:56 PST From: "Bill Swallow" <bill_swallow@yahoo.com> Path: arc1-ca.pugleaf.net!archiver1.google.com!news1.google.com!sn-xit-02!sn-xit-04!supernews.com!telocity-west!TELOCITY!news-spur1.maxwell.syr.edu!news.maxwell.syr.edu!newsfeed.media.kyoto-u.ac.jp!newsfeed01.sul.t-online.de!t-online.de!WebX Newsgroups: adobe.framemaker Subject: Re: Does FM7 have Multiple Undo? Message-ID: <ef7cc24.33@WebX.aaQKaf7vad4> Date: Wed, 15 May 2002 07:38:30 -0700 References: <ef7cc24.-1@WebX.aaQKaf7vad4> Lines: 19 MIME-Version: 1.0 Content-Type: text/plain; charset="ISO-8859-1" Content-Transfer-Encoding: 8bit