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Article #26955Re: Does FM7 have Multiple Undo?
From: Sean
Date: Mon, 13 May 2002 17:22
Date: Mon, 13 May 2002 17:22
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1421 bytes
Actually, I figure multiple undo really only needs to be nine levels deep--I cannot remember using more than a few levels myself. And, I still don't buy the logic of the argument that because one level of undo is useful it necessarily follows that multiple levels of undo are useful. The real reason I want multiple undo is as a marketing bone--to satisfy all those who clamor for it. Am curious to know why you use multiple undo in FrameMaker, and how many levels deep you go? For example, I have mentioned I use tag (paragraph/character designer) settings for playing with my layout in the initial stages of document design, do you or would you use undo for that? Cheers, Sean
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X-Google-Language: ENGLISH,ASCII-7-bit X-Google-Thread: fd315,d3e289643d504fe3 X-Google-Attributes: gidfd315,public X-Google-ArrivalTime: 2002-05-13 10:37:51 PST From: Sean <lists@pubsink.com> Path: arc1-ca.pugleaf.net!archiver1.google.com!news1.google.com!sn-xit-02!sn-xit-01!supernews.com!iad-peer.news.verio.net!news.verio.net!news.maxwell.syr.edu!newsfeed.media.kyoto-u.ac.jp!newsfeed01.sul.t-online.de!t-online.de!WebX Newsgroups: adobe.framemaker Subject: Re: Does FM7 have Multiple Undo? Message-ID: <ef7cc24.24@WebX.aaQKaf7vad4> Date: Mon, 13 May 2002 10:22:33 -0700 References: <ef7cc24.-1@WebX.aaQKaf7vad4> Lines: 18 MIME-Version: 1.0 Content-Type: text/plain; charset="ISO-8859-1" Content-Transfer-Encoding: 8bit