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Article #188Re: Reverse the Key for scaling
From: Scott Falkner
Date: Fri, 13 Feb 2009 00:50
Date: Fri, 13 Feb 2009 00:50
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1058 bytes
Wrong. Shift to constrain is a near universal standard. Shift as you drag to constrain movement. Shift as you rotate to constrain rotation angle. Shift as you shear to constrain shear to one axis. Shift as you scale to constrain to one axis or scale proportionally. It would be counterintuitive for just one transformation to reverse the Shift-to-constrain convention, and even worse to have all transformations constrain unless the Shift key is pressed.
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X-Google-Thread: 1108e1,e21ed27b60e7dd3e X-Google-Attributes: gid1108e1,domainid0,public,usenet X-Google-Language: ENGLISH,ASCII-7-bit From: "Scott Falkner" <leftnotracks@gmail.com> Path: arc1-ca.pugleaf.net!g2news1.google.com!news1.google.com!newshub.sdsu.edu!webcrossing Newsgroups: adobe.illustrator.featurerequests Subject: Re: Reverse the Key for scaling Message-ID: <59b7e54e.3@webcrossing.la2eafNXanI> Date: Thu, 12 Feb 2009 16:50:01 -0800 References: <59b7e54e.-1@webcrossing.la2eafNXanI> Lines: 8 MIME-Version: 1.0 Content-Type: text/plain; charset="ISO-8859-1" Content-Transfer-Encoding: 8bit