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Article #4337Re: Story lock
From: Ken_Sadahiro
Date: Tue, 22 Jun 2004 17:26
Date: Tue, 22 Jun 2004 17:26
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1228 bytes
The void* changedBy parameter can be typecast to ICommand*. Once you do that, you can get the item list, which should contain kTextStoryBoss UIDs, so using those UIDs, query for ITextModel. Most commands pass in a pointer to "itself" via the void* parameter, so you can use this technique to find out about what changed. (Sometimes notification comes by way of selection or UI related events, so the void* may be of a different type/value.) See plugin development online training "Session 6: Messaging" on information about observers.
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X-Google-Language: ENGLISH,ASCII-7-bit X-Google-Thread: f63e9,5c3d7cc593572f6c X-Google-Attributes: gidf63e9,public From: Ken_Sadahiro@adobeforums.com Path: arc1-ca.pugleaf.net!g2news1.google.com!news2.google.com!news.maxwell.syr.edu!newsfeed.icl.net!proxad.net!proxad.net!62.253.162.219.MISMATCH!news-out.ntli.net!newsrout1.ntli.net!news-in.ntli.net!ntli.net!newsfeed01.sul.t-online.de!t-online.de!webx Newsgroups: adobe.indesign.sdk Subject: Re: Story lock Message-ID: <3bb4b7b8.0@webx.la2eafNXanI> Date: Tue, 22 Jun 2004 10:26:55 -0700 References: <3bb4b7b8.-1@webx.la2eafNXanI> Lines: 11 MIME-Version: 1.0 Content-Type: text/plain; charset="ISO-8859-1" Content-Transfer-Encoding: 8bit