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Article #534

Re: How to achieve transparency effect with PS 3?

#534
From: Miklos_Somogyi
Date: Tue, 08 Jun 2004 02:33
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Ben,

In simpler cases you can do transparency even in Level1.
It is easy to calculate colours a la OpenGL blending rules,
it is not so easy to find clipping areas where such colours
apply.

It is cumbersome, but can be done. The question is: can the result
justify the effort?

I've done a few 3d stuff this way and I like the results very much.
However, lucky me, I don't have to justify the time and effort to anybody.

Miklos
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Subject: Re: How to achieve  transparency effect with PS 3?
Message-ID: <3bb47975.1@webx.la2eafNXanI>
Date: Mon, 7 Jun 2004 19:33:39 -0700
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