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Article #17265SD scripts and InDesign (Applescript)
From: John Darnell
Date: Fri, 20 Jun 2003 20:09
Date: Fri, 20 Jun 2003 20:09
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1383 bytes
Hello Fellow Scripters: Failt� to you all! The OSX Applescript project I have been working on so assiduously these last two months is entering an important phase. The script (saved in seven libraries) works without a problem when run from Script Debugger, but when I attempt running it from the Scripts palette outside of SD, it informs me that it cannot initialize a specific global variable. Are there any tricks/pitfalls I should know about when moving from the debugging environment of SD to the real world? If I look at the Manifest information in SD for each of the scripts, is it the bytecode value that tells me how large the script is? TIA. R, John
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X-Google-Language: ENGLISH,ASCII X-Google-Thread: f939a,5be97bc7236c77bf,start X-Google-Attributes: gidf939a,public X-Google-ArrivalTime: 2003-06-20 13:37:52 PST From: "John Darnell" <John.Darnell@Walsworth.com> Path: arc1-ca.pugleaf.net!archiver1.google.com!news1.google.com!sn-xit-02!sn-xit-03!sn-xit-01!sn-xit-08!supernews.com!news.tele.dk!news.tele.dk!small.news.tele.dk!eusc.inter.net!newsfeed01.sul.t-online.de!t-online.de!WebX Newsgroups: adobe.scripting.indesign Subject: SD scripts and InDesign (Applescript) Message-ID: <1de99f43.-1@WebX.la2eafNXanI> Date: Fri, 20 Jun 2003 13:09:58 -0700 Lines: 19 MIME-Version: 1.0 Content-Type: text/plain; charset="ISO-8859-1" Content-Transfer-Encoding: 8bit