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Article #18992

Re: Compiling odl file on MAC

#18992
From: manjit wadhwan
Date: Fri, 24 Jan 2003 07:15
22 lines
1740 bytes
Ole,

Agreed. I am doing the same. Importing XML file into CodeWarrior, still I am not able to script one function from AppAddOnScriptProvider.cpp.

Now this is strange - The scripting plugin provided in SDK works perfectly but I am not able to create a new scriptable plugin properly(Although my new plugin's code matches the original).

In the new plugin - I have created a new function CallME() in AppAddOnScriptProvider.cpp. And made all the relevant entries in Resources.r file also.
This function shows in ScriptEditor Dictionary properly, but when I call it in script editor, it gives me an error.

tell application "InDesign 2.0.1"
	activate
	CallME
end tell

Error:Variable CallME not defined.

Do we have to do something else.... Like Registering the plugin in script editor, before we use the scripting plugin?
Or Am I missing something??? What could it be?

Thanks,

Manjit.
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Newsgroups: adobe.scripting.indesign
Subject: Re: Compiling odl file on MAC
Message-ID: <1de774a0.7@WebX.la2eafNXanI>
Date: Thu, 23 Jan 2003 23:15:41 -0800
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