Article View: alt.3d.studio
Article #40Re: Exporting from ACAD14 to 3DSMAX
From: Jon McFarland
Date: Fri, 03 Jul 1998 00:00
Date: Fri, 03 Jul 1998 00:00
23 lines
1628 bytes
1628 bytes
I agree with Jesus (now there's a phrase that I haven't said in a while) try rendering witha two sided material to see if the faces return. Jon Jesus wrote: > Hmmmmm - Maybe it have flipped the normals ?? > > Jesus <----- The one and only postman !! > > Shaun wrote: > > > I have finished modeling my starship in AutoCAD, however whenever I export > > it to 3DSMAX, the warp nacelles are missing chunks. You can see right > > through the second half of the nacelles. Is there a way to fix this? I > > have facetres up to 10, so I don't know what else I could do. > > > > Please respond to: > > gdonnell@cybertours.com > > > > Thanks!
Technical Details
Message-ID:
<359D0DE2.50E18C3@compuserve.com>Path:
arc1-ca.pugleaf.net!unknown!not-for-mailReferences:
<359a4766.0@newsfeed1.cybertours.com> <359A84BD.54ED9EE@vkr.k-net.dk>Show Full Headers
Complete Article Headers
X-Google-Language: ENGLISH,ASCII-7-bit X-Google-Thread: 113d3b,eb27b3aa7bb613ba X-Google-Attributes: gid113d3b,public X-Google-Thread: fea77,eb27b3aa7bb613ba X-Google-Attributes: gidfea77,public X-Google-Thread: 100c0f,eb27b3aa7bb613ba X-Google-Attributes: gid100c0f,public X-Google-Thread: 10afc5,eb27b3aa7bb613ba X-Google-Attributes: gid10afc5,public X-Google-Thread: 101207,eb27b3aa7bb613ba X-Google-Attributes: gid101207,public From: Jon McFarland <103506.1176@compuserve.com> Subject: Re: Exporting from ACAD14 to 3DSMAX Date: 1998/07/03 Message-ID: <359D0DE2.50E18C3@compuserve.com> X-Deja-AN: 368444024 Content-Transfer-Encoding: 7bit References: <359a4766.0@newsfeed1.cybertours.com> <359A84BD.54ED9EE@vkr.k-net.dk> MIME-Version: 1.0 To: Jesus@vkr.k-net.dk Content-Type: text/plain; charset=us-ascii Newsgroups: alt.3d.studio,alt.cad.autocad,autodesk.autocad.modeling-mdt,autodesk.autocad.r14general,comp.graphics.packages.3dstudio