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Started by Brian Ekberg
Mon, 23 Sep 1996 00:00
GRAFEK: RACC/SG/LNH Reviews #2
Author: Brian Ekberg
Date: Mon, 23 Sep 1996 00:00
Date: Mon, 23 Sep 1996 00:00
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9853 bytes
Second issue here for all of you that want to read someone else�s unqualified and unwanted opinion about someone else�s toil and turmoil! Hope ya�ll enjoy this offering! EDITORIAL: LNH, RACC and SG. It may be obvious here, but we need more on these newsgroups. More stories, more reviewers, more precogs, more, discussion, more anything, except for those stupid ads that claim FREE MONEY/NO WORK! MAKE $123,000 IN FIVE SEONDS. Those things are as annoying and worthless as the X-Ray glasses we all ordered from the specialty stores in the middle section of our favorite Spider Man comics. I don�t know about you, but I never saw up any girl�s skirt, and rarely could make out any of the bones in my hands. I hope we see plenty of new stuff in these ng�s soon. I would also encourage new writers to not worry about posting in the SG or LNH universe. Create your own characters! That�s what we�re all here for, in my opinion. Without further ado� GRAFEK- RACC/SG/LNH Reviews #2 In this issue, we review Alt.riders #1 The UnReality Grimoire #1 Risk #1 Spoilers� Alt.Riders #1 Blue Light Productions Written by Jamas Enright The first new LNH title that I�ve seen in a long while! Nice to see someone jumping into the fray. Of course the sheer immensity and burdensome nature of continuity presents interesting problems to the LNH writer. Enright obviously has a good handle on the characters he is working with, a sense of their history and their relationships. He writes them with a subtle familiarity that makes it easy for a new reader, perhaps one who likes to write reviews, to recognize and immediately distinguish the characters. Better yet, Enright�s command of the LNH universe provides for tidy recaps of each character�s personal history. As Enright admits in his series notes at the end of this first issue, not much happens here. In on sense he�s right on the money. There�s practically no action, just a few moments of tension between several characters. On one level, in a universe as large and with a potential for as much confusion as LNH offers, it is necessary to present characters in a clear-cut manner. So what are we dealt with, here? A reason to get the characters together and a chance for Enright to rename and recreate, which he does to all the characters. New names, new outfits and a new persona, it seems for Barry Knewbee (formerly known as Fan.Boy). Now we see Knewbee, is bestowed, thanks to the enigmatic and perpetually random Revamp Rung to Net.Elementalist, someone who has control over the very fabric that control the Net Universe. It is here where, in my opinion, Enright shine in this issue. Sure, Alt.riders is low on action, but it�s out of necessity. An all-out slug-fest would potentially confuse someone jumping right in with no introduction. BUT the subtraction of action, leads the author to a further quandary- how to keep the prose lively and interesting. Enright solves this problem with a lively discussion between several characters on the nature of the LNH universe and those enigmatic gods, Writers. Are LNH characters fate-driven or are their lives dictated by their actions. Of course, we all know the answer, but it�s a fascinating twist on the nature of this genre and promises further crop as Marsha (Softcentre) continues to deal with her the nature of her fate. Enright has a clear-cut definition of character and that will keep the reader coming back. Let�s hope his plots are as skillfully controlled. Alt.riders #1- 7/10 The UnReality Grimoire #1 Infinity Productions Written by Byron Molix Fantasy! Where swords and sorcery clash with a resounding clang! Where ghosts and goblins mingle with kobolds and clerics! Where magic and mystery mix! Where pseudo-languages flourish and the laws of physics are mere suggestions! Where logic is wholly illogical compared to a pinch of bat-wing and some mystic incantation. I�m happy to see someone trying something different here in our illustrious halls o� fiction. Fantasy-comics are not something one sees that much of in the mainstream market, much less on the Internet. A place where superheros, and superdolts multiply like the expletives in a Quentin Tarantino film. Byron Molix begins his series by introducing us to a land known as Avalon, where the children worship trees, only the natives age, and New Yorkers are allowed to do internships. Strange mix, here, but one that is handeled well. Molix�s exposition style is quite vivid, very concentrated on scenery and setting. Not much punching and flying here, in fact, as far as this ranting reviewer can tell, there is only one act of "supernatural wizardry" in the entire issue. How refreshing. The exact dimensions of each magician�s power has not been yet tested yet. Not to insert too much personal experience in here, but I have always been frustrated with stories of magicians, simply because so much is required for them to complete their craft. Either selling one�s soul to a demon, collecting strange spirits and dusts and/or memorizing semantic nightmare incantations. Being a magician is tough work. Give me a broadsword and some armor and a wall of goblin flesh to hack through, and I�m a happy role-player. So, from that perspective, I will judge Molix�s success by his ability to keep those like me interested in his series. One more thing- In the few stories that I have read and reviewed for these issues, I have noticed one common thread- all the women characters are similar. For the most part, all females in the issues I have read have been either mysterious or just downright evil. Is there some Freudian misogyny here that all us Writers need to work out? Do we need therapy? Do we all hate our mothers? I don�t know, but I have just noticed this theme. Morgan, in this issue, from the reader�s perspective is very bad. Very, very bad. Or is she? Is she killing the trees of Avalon or is she just setting into motion the wheels of change the land has up until now has lacked? It�s an interesting question, one I�m sure Squire Molix will have a good time answering for us. Molix seems to be on the right track here with UnReality. Here�s hoping we continue to see more of his work. The UnReality Grimoire #1- 6/10 Risk #1 "The Whole Card" Authorial Productions Written by Eric Alfred Burns Why do I think of Frank Herbert when I read this first issue? Could it be the intricate plotting? Could it be the weighty style? The attention to detail? Or could it be something more ephmeral, more abstract? No idea. I do know this, I got about one-third of the way through of the first issue of this series before I put it down. Of course I came back later but I felt no intense desire to continue reading this story. Perhaps it was the mere cumbersome nature of the story (11 pages is a bit much for an opener). Perhaps Burns would have been better served to release each of the three sections of this story as separate stories. There is attention to detail and then there is obsessiveness. If anything could be said for Burns� style of handling space battles, it is his attention to detail. For a great deal of this premiere issue we are treated to the intricate back-and-forth of a not-so-epic space battle, where strange aliens with wacky weapons devastate a series of mighty space warriors. For the most part, it seems Burns seems more intent on explaining and re-explaining the incredible nature of the alien�s weapons, and the workings of each of their devastation, rather than forwarding the plot. One must admire Burn�s attention to scientific detail. Practically all of his techno-babble sounded credible to me. But I didn�t care a whit. It served nothing to push forward the story, except to prove the might of these strange weapons. It did give some valuable insight into the culture of the Abyssian warriors, thought we are lurking precariously into over-exposition. Let us discover their culture over time. One issue is never enough. On the plus side, Burn�s world(s) seem to be carefully constructed. His pacing where individuals, not spacecraft, are concerned, is extremely well-done. His prose is exciting and filled with the right amount of immediacy. It�s not hard to distinguish the plot and it�s clear Burn�s and Co. have some big things planned for all characters involved. Apparently, the Risk series will be written by a revolving cast of authors, which may prove to a boon for the series. Burn�s hard sci-fi skill probably appeals to as many readers as Gary Olson�s (who is slated to write the second issue) wickedly clever plotting. It is an interesting device that presents a world of opportunities. With more focus and perhaps a better editor, Burn�s style would be hard-hitting and as gritty as documentary. Thoreau said "Simplify, simplify," and he wasn�t just talking about lifestyles, there. Risk #1- 6/10 Brian Ekberg
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