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Article #640Programming a MUD in Delphi..
From: Glenn Wilson
Date: Mon, 20 Mar 2000 00:00
Date: Mon, 20 Mar 2000 00:00
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1738 bytes
I am looking for examples of code for MUDs, RPGs, or any type of adventure
games that are programmed in Delphi.
I have been programming one in VB, and have been converted to Delphi, at the
present i have created a basic chat program that will be the basis of the
MUD code. I have set the system up as a client server, so that the client
must be used, in doing this i hope to convert the MUD from standard text MUD
to a graphic MUD hopfully along the lines of the Ultima 4 and 5 layout, but
with a lot better graphics.
What i am looking for is examples of different type of procedures, that
could help..
ie. Tile based graphics over the client server, NPC code, Mapping code.
Thanks in advance...
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X-Google-Language: ENGLISH,ASCII-7-bit X-Google-Thread: fd817,5001bf9e573c83f0 X-Google-Attributes: gidfd817,public X-Google-Thread: 10a296,5001bf9e573c83f0 X-Google-Attributes: gid10a296,public X-Google-Thread: 10aa6b,5001bf9e573c83f0 X-Google-Attributes: gid10aa6b,public X-Google-Thread: f8e31,5001bf9e573c83f0 X-Google-Attributes: gidf8e31,public X-Google-Thread: 105ac8,5001bf9e573c83f0 X-Google-Attributes: gid105ac8,public From: "Glenn Wilson" <karrde@ozemail.com.au> Subject: Programming a MUD in Delphi.. Date: 2000/03/20 Message-ID: <YacB4.52196$3b6.212449@ozemail.com.au> X-Deja-AN: 599684910 Distribution: world X-MimeOLE: Produced By Microsoft MimeOLE V4.72.3155.0 X-Trace: ozemail.com.au 953503544 210.84.130.186 (Mon, 20 Mar 2000 09:05:44 EST) Organization: OzEmail Pty Ltd, Australia NNTP-Posting-Date: Mon, 20 Mar 2000 09:05:44 EST Newsgroups: alt.comp.borland-delphi,alt.comp.lang.borland-delphi,alt.games.programming,borland.public.delphi.graphics,borland.public.delphi.students