Article View: alt.comp.lang.learn.c-c++
Article #336window()
From: Georgie
Date: Sun, 13 Feb 2000 00:00
Date: Sun, 13 Feb 2000 00:00
11 lines
1239 bytes
1239 bytes
Hello, I am using Borland C++, and I want to use the window() function to create images for a game I am making. My books do not contain any information on this. And help only has an wee example. I know there are four coordinates, I know they work on the 25, 80 measurements of the screen. But, I have been playing around for a couple of days now, and this, my usual method of figuring things out is not working out all that well. Does anyone have any advice on this? Basic theory? G
Technical Details
Message-ID:
<38A5FF51.D70480D3@orgie.com>Path:
arc1-ca.pugleaf.net!unknown!not-for-mailShow Full Headers
Complete Article Headers
X-Google-Language: ENGLISH,ASCII-7-bit X-Google-Thread: f8d38,581db56f2804600c,start X-Google-Attributes: gidf8d38,public X-Google-Thread: 114592,581db56f2804600c,start X-Google-Attributes: gid114592,public From: Georgie <G@orgie.com> Subject: window() Date: 2000/02/13 Message-ID: <38A5FF51.D70480D3@orgie.com> X-Deja-AN: 585155812 Content-Transfer-Encoding: 7bit X-Accept-Language: en Content-Type: text/plain; charset=us-ascii X-Complaints-To: abuse@home.net X-Trace: news1.rdc1.ab.home.com 950402642 24.66.207.236 (Sat, 12 Feb 2000 16:44:02 PST) Organization: no MIME-Version: 1.0 Reply-To: no NNTP-Posting-Date: Sat, 12 Feb 2000 16:44:02 PST Newsgroups: alt.comp.lang.learn.c-c++,borland.public.cpp.language