Article View: alt.comp.lang.learn.c-c++
Article #469Re: 3Dfx Help
From: Michael K. Vance
Date: Thu, 16 Apr 1998 00:00
Date: Thu, 16 Apr 1998 00:00
16 lines
1511 bytes
1511 bytes
Jimmy Shoe wrote: > I'm pretty sure you can't use the 3dfx library with Borland. It can be > done, but that would require the folks at 3dfx recompiling their library to > work with the compiler, and I doubt they have time for that type of support. Isn't there a Borland utility called "implib" which converts MSVC style import libraries into Borland versions? It's probably in your /bin directory if it is there at all... m. -- | "Ours is a world of nuclear giants and ethical infants." | - Gen. Omar Bradley
Technical Details
Message-ID:
<3535FF9A.221D15CF@psu.edu>Path:
arc1-ca.pugleaf.net!unknown!not-for-mailReferences:
<6h1mef$dqd$1@news1.skynet.be> <6h43r3$nf5$1@news.megsinet.net>Show Full Headers
Complete Article Headers
X-Google-Language: ENGLISH,ASCII-7-bit X-Google-Thread: f8d38,651bdec817be8c8b X-Google-Attributes: gidf8d38,public X-Google-Thread: f7a71,651bdec817be8c8b X-Google-Attributes: gidf7a71,public X-Google-Thread: 10aa6b,651bdec817be8c8b X-Google-Attributes: gid10aa6b,public X-Google-Thread: 114592,651bdec817be8c8b X-Google-Attributes: gid114592,public X-Google-Thread: f9822,651bdec817be8c8b X-Google-Attributes: gidf9822,public From: "Michael K. Vance" <mkv102@psu.edu> Subject: Re: 3Dfx Help Date: 1998/04/16 Message-ID: <3535FF9A.221D15CF@psu.edu> X-Deja-AN: 344648892 Content-Transfer-Encoding: 7bit References: <6h1mef$dqd$1@news1.skynet.be> <6h43r3$nf5$1@news.megsinet.net> Content-Type: text/plain; charset=us-ascii Organization: Pennsylvania State University MIME-Version: 1.0 Reply-To: mkv102@psu.edu Newsgroups: alt.comp.lang.learn.c-c++,alt.games.programming,borland.public.cpp.language,fr.comp.lang.c,microsoft.public.win32.programmer.directx