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Article #471Re: 3Dfx Help
From: J. Drew Miller
Date: Wed, 15 Apr 1998 00:00
Date: Wed, 15 Apr 1998 00:00
19 lines
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1489 bytes
Poulet,
Good luck find examples for 3dfx stuff with Borland. As far as I know they
do not exist. You may have to learn how to port code from another compiler...
I've done it, it's not that hard...
Regards,
J.D. Miller
Poulet Fabrice wrote:
> Hello,
> I'm a beginner writer game and i'm looking for a simple example in Borland
> C++ with project to use the 3dfx.
> I have the lib from www.3dfx.com & SDK
> I try with the help of www.devgames.com but it is for VC5.0
> Thanks.
>
> Fabrice
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X-Google-Language: ENGLISH,ASCII-7-bit X-Google-Thread: f8d38,651bdec817be8c8b X-Google-Attributes: gidf8d38,public X-Google-Thread: f7a71,651bdec817be8c8b X-Google-Attributes: gidf7a71,public X-Google-Thread: 10aa6b,651bdec817be8c8b X-Google-Attributes: gid10aa6b,public X-Google-Thread: f9822,651bdec817be8c8b X-Google-Attributes: gidf9822,public X-Google-Thread: 114592,651bdec817be8c8b X-Google-Attributes: gid114592,public From: "J. Drew Miller" <milfam@gte.net> Subject: Re: 3Dfx Help Date: 1998/04/15 Message-ID: <6h2k1v$m3a$1@gte1.gte.net> X-Deja-AN: 344330687 Content-Transfer-Encoding: 7bit References: <6h1mef$dqd$1@news1.skynet.be> To: Poulet Fabrice <zorbat@mygale.org> Content-Type: text/plain; charset=us-ascii Organization: gte.net X-Auth: DB01DE0D509B84CD13C18491 Mime-Version: 1.0 Newsgroups: alt.comp.lang.learn.c-c++,alt.games.programming,borland.public.cpp.language,fr.comp.lang.c,microsoft.public.win32.programmer.directx