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Thread View: alt.comp.periphs.mainboard.shuttle
3 messages
3 total messages Started by Wayne Gibson Thu, 10 Aug 2000 00:00
Problem with GeForce Card running with VIA Apolla 133a Chipset.
#13
Author: Wayne Gibson
Date: Thu, 10 Aug 2000 00:00
29 lines
2238 bytes
Hi,
I have a GeForce 32MB, this was one of the orginal cards given away by
Creative at developer conference.
I was wondering if anybody had come across this problem, I recently upgraded
my system from a PII to a PIII.
In order to do this I had to purchase a new motherboard, a
Shuttle(SpaceWalker) AV14 which has a VIA Apolla 133a Chipset.

The problem is that the any games and application I run on machine, work
fine.  When I am testing my own applications and including the DX examples
from Visual C 6.0 in the Debug, the application crashes.  If I run the same
application outside of the IDE it works fine.

I've check for a BIOS update for the motherboard, but there aren't any.
I've installed the new via 1-in-4 driver, and also installed the latest
drivers from Creative.  But this had not effect, I change the speed of the
AGP from 4x to 2x.  But this made no difference.

The only way I can get my machine to work from the IDE is to disable the
DIRECTDRAW Hardware acceleration.  I tried changing the Blting options for
DirectDraw, but this had no effect.

If anybody has an Ideas, could they please let me know..  At the moment I
seriously thinking of throwing away the motherboard and/or the graphics
card.

Thanks

Wayne Gibson
Re: Problem with GeForce Card running with VIA Apolla 133a Chipset.
#14
Author: tntpv
Date: Thu, 10 Aug 2000 00:00
61 lines
3012 bytes
Try using Nvidia's reference drivers for the Geforce instead of
Creative's drivers. I do not like the VIA 4 n 1 drivers. It seems to
not always work, especially with the AGP driver. Plus there IDE driver
actually gives inferior performance to the default MS drivers. (You did
not mention but I will assume wim 98 or 98se). For Win 98 download and
install individially via irq and agp driver. For 98se just the agp
driver. If you use the USB port you may want the USB filter also. If
you installed the via ide driver I would uninstall.....





In article <965892988.20268.0.nnrp-02.c1c341ce@news.demon.co.uk>,
  "Wayne Gibson" <wayne.gibson@rendersoft.com> wrote:
> Hi,
> I have a GeForce 32MB, this was one of the orginal cards given away by
> Creative at developer conference.
> I was wondering if anybody had come across this problem, I recently
upgraded
> my system from a PII to a PIII.
> In order to do this I had to purchase a new motherboard, a
> Shuttle(SpaceWalker) AV14 which has a VIA Apolla 133a Chipset.
>
> The problem is that the any games and application I run on machine,
work
> fine.  When I am testing my own applications and including the DX
examples
> from Visual C 6.0 in the Debug, the application crashes.  If I run
the same
> application outside of the IDE it works fine.
>
> I've check for a BIOS update for the motherboard, but there aren't
any.
> I've installed the new via 1-in-4 driver, and also installed the
latest
> drivers from Creative.  But this had not effect, I change the speed
of the
> AGP from 4x to 2x.  But this made no difference.
>
> The only way I can get my machine to work from the IDE is to disable
the
> DIRECTDRAW Hardware acceleration.  I tried changing the Blting
options for
> DirectDraw, but this had no effect.
>
> If anybody has an Ideas, could they please let me know..  At the
moment I
> seriously thinking of throwing away the motherboard and/or the
graphics
> card.
>
> Thanks
>
> Wayne Gibson
>
>


Sent via Deja.com http://www.deja.com/
Before you buy.
Re: Problem with GeForce Card running with VIA Apolla 133a Chipset.
#12
Author: Wayne Gibson
Date: Mon, 14 Aug 2000 00:00
80 lines
3862 bytes
Hi,
Thanks for answering my call for help...

I did actually install all of the VIA drivers.  I think I'll leave them all
in place until I sort out the GeForce..

I have tried the reference drivers from Nvidia, but that didn't make any
difference.  I have a feeling it has something to do with the VIA chipset.
As I mentioned it all works fine except when I'm debug inside the Visual
Studio IDE.

Yes I am running on Win98,  If anybody else has come across this problem
could they PLEASE let me know..

Thanks

Wayne Gibson

<tntpv@my-deja.com> wrote in message news:8mv4cn$7ms$1@nnrp1.deja.com...
> Try using Nvidia's reference drivers for the Geforce instead of
> Creative's drivers. I do not like the VIA 4 n 1 drivers. It seems to
> not always work, especially with the AGP driver. Plus there IDE driver
> actually gives inferior performance to the default MS drivers. (You did
> not mention but I will assume wim 98 or 98se). For Win 98 download and
> install individially via irq and agp driver. For 98se just the agp
> driver. If you use the USB port you may want the USB filter also. If
> you installed the via ide driver I would uninstall.....
>
>
>
>
>
> In article <965892988.20268.0.nnrp-02.c1c341ce@news.demon.co.uk>,
>   "Wayne Gibson" <wayne.gibson@rendersoft.com> wrote:
> > Hi,
> > I have a GeForce 32MB, this was one of the orginal cards given away by
> > Creative at developer conference.
> > I was wondering if anybody had come across this problem, I recently
> upgraded
> > my system from a PII to a PIII.
> > In order to do this I had to purchase a new motherboard, a
> > Shuttle(SpaceWalker) AV14 which has a VIA Apolla 133a Chipset.
> >
> > The problem is that the any games and application I run on machine,
> work
> > fine.  When I am testing my own applications and including the DX
> examples
> > from Visual C 6.0 in the Debug, the application crashes.  If I run
> the same
> > application outside of the IDE it works fine.
> >
> > I've check for a BIOS update for the motherboard, but there aren't
> any.
> > I've installed the new via 1-in-4 driver, and also installed the
> latest
> > drivers from Creative.  But this had not effect, I change the speed
> of the
> > AGP from 4x to 2x.  But this made no difference.
> >
> > The only way I can get my machine to work from the IDE is to disable
> the
> > DIRECTDRAW Hardware acceleration.  I tried changing the Blting
> options for
> > DirectDraw, but this had no effect.
> >
> > If anybody has an Ideas, could they please let me know..  At the
> moment I
> > seriously thinking of throwing away the motherboard and/or the
> graphics
> > card.
> >
> > Thanks
> >
> > Wayne Gibson
> >
> >
>
>
> Sent via Deja.com http://www.deja.com/
> Before you buy.
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