Article View: alt.comp.periphs.videocards.matrox
Article #14Re: Diamond vid card & Matrox M3d conflict... need confirmation
From: scorch56
Date: Mon, 14 Dec 1998 00:00
Date: Mon, 14 Dec 1998 00:00
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Well... I think I'm gonna' get an old Voodoo I. I only have a pentium
166 and I hear that a Voodoo 2 isn't utilized to it's full capability
on such a machine.
You see... I use 3D control center; and while it can utilize 3 cards;
I just don't think there is a 3 card solution that covers all the
APIs! It allows for one Primary card (2D or 2D/3D; doesn't matter);
one stand alone accelerator (like my M3d) and one pass-through
accelerator (like a Voodoo card). But all 3D Control Center does is
let you pass along the D3D work to any card (most of the time). If I
were to get a Monster card; that would take care of 3DFx or glide; but
even if I kept all three of the cards it still wouldn't solve my
openGL problem because none of them do so well at openGL.
I think I have to go this route... buy a Monster; that will take care
of 3DFx. Chuck the M3d (Which I really hate to do because it
definitely does D3D better than the Stealth) and try and upgrade the
Stealth to 4 megs for now until I can get a better 2D/3D card (like a
Stealth based on the Verite or a Riva card). OOORRR... I can keep the
M3D and chuck the Stealth and get a good quality 2D only card as my
primary driver. Of course; like I said... none of these will cure my
OpenGL-Quake based game woes since none of these cards do OpenGL very
well. But even though neither of the two cards I have right now are
good GL cards; I still can't help but think that their co-existing on
my machine is the cause of my Quake-based engine game problems. I
mean... I can't think of what else it could be.
After all... all the game and card manufacturers say that the games
should work when used with their cards alone. Just to try something
different; I did switch SiN over to "software rendering" today and
played it for a half hour without a crash. I'm at a loss for words...
or ideas... once again... <sigh>.
On Sun, 13 Dec 1998 22:40:49 +0100, "Raapionix"
<news@raapionix.demon.NS> wrote:
>
>scorch56 heeft geschreven in bericht
><SNIP
>>The reason I'm posting this in the 3dfx.opengl group this time as well
>>is because I hope to get a Monster card soon (I have a pentium non-MMX
>>166 and a Voodoo II would be over-kill) and the people at Diamond have
>>always assured that the old Monster works quite nicely with an old
>>Stealth card; but i was wondering if anybody already had that setup
>>and could confirm it for me. Also; as always... I was hoping anybody
>>with a Stealth/M3d combo could tell if they ever had any problems.
>>I've almost given up; and although a fix would be great; I'd just like
>>to know that it does happen so I'd know I'm not alone in this. Oh
>>yeah; I've tried shifting the boards around in all the PCI slots as
>>well... and no, there aren't any IRQ conflicts under Device manager
>>either. Thanks to everyone for your attention.
>
>Hi,
>
>I used to have a Diamond stealth 3D2000 2MB ('old version' OEM) and a
>Monster 3D. Later I upgraded the stealth to 4MB. Never had any problems with
>this setup in different motherboards (Intel Zappa, Soyo HX and TX boards and
>Abit AX5). Also a Monster 3D II card will work fine with the stealth.
>
>greetz,
>
>Raapionix
>
>
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X-Google-Language: ENGLISH,ASCII-7-bit X-Google-Thread: fc15f,e4770a28a5a961e1 X-Google-Attributes: gidfc15f,public X-Google-Thread: 100291,e4770a28a5a961e1 X-Google-Attributes: gid100291,public X-Google-Thread: fb51b,e4770a28a5a961e1 X-Google-Attributes: gidfb51b,public From: burn@babyburn.com (scorch56) Subject: Re: Diamond vid card & Matrox M3d conflict... need confirmation Date: 1998/12/14 Message-ID: <36759a77.13938383@news.supernews.com> X-Deja-AN: 422024207 Content-Transfer-Encoding: 7bit References: <3675143e.39447663@news.supernews.com> <913585560.11429.0.rover.c3adef74@news.demon.nl> Content-Type: text/plain; charset=us-ascii X-Complaints-To: newsabuse@remarQ.com X-Trace: 913612751 VALPFR72MAEDECFCD usenet46.supernews.com Organization: Feel The Fire Inc Mime-Version: 1.0 Newsgroups: alt.comp.periphs.videocards.matrox,alt.games.powervr,3dfx.opengl