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Article #34

Re: Why Win2k for gaming ?

#34
From: Da Wrecka
Date: Wed, 15 Nov 2000 00:00
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2132 bytes
> or as bad under NT/Win2K, in my view.    My other complaint is that the
sound
> drivers under NT never performed well in games, as the sound was always a
> second after the event.

That's because NT has no support for DirectSound. Thus, games were forced to
use the WAV output to play sound, which did, indeed, output the audio a
second or so after the event. Windows 2000 has DirectX 7 built-in, with all
the knobs and everything. (Direct3D, DirectPlay, DirectSound) Thus, games
don't have to use the WAV output and the sound plays when it's supposed to.

     From Da Wrecka
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From: "Da Wrecka" <da_wrecka@SPAMBGONEcableinet.co.uk>
Subject: Re: Why Win2k for gaming ?
Date: 2000/11/15
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