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Thread View: alt.comp.periphs.videocards.matrox
7 messages
7 total messages Started by Tris Sun, 21 Mar 1999 00:00
Memory Causing Lock Ups?
#127
Author: Tris
Date: Sun, 21 Mar 1999 00:00
24 lines
1867 bytes
I've finally found out what was causing my lockups - memory!!!

Has anyone heard of this before?

I'm running Windows 98, IE 5 beta, G200 AGP graphics card with Busmatering
turned on. Numerous PCI cards including Soundblaster Live!

If I have 128 Mb fitted using 2 SDRAM chips in two slots (not utilising the
slot nearest the processor) I get regular intermittent lockups, both in a
game and outside of it. If I turn busmastering off the system is stable.

If I remove the SDRAM chip closest to the processor chip leaving one 64 Mb
chip fitted farthest away from the processor the system is stable.

I think I'd rather have busmastering turned on and only 64 Mb - as this
gives the best peformance under quake2.

Anyone after 64 Mb SDRAM chip? <g>

Btw I tried everything else, including refitting all the PCI cards into
different slots, allocated manual BIOS IRQ's, and lastly disabling sound
under Quake2 - this last one eased the problem a little.

Tris
Re: Memory Causing Lock Ups?
#129
Author: John Balint
Date: Sun, 21 Mar 1999 00:00
35 lines
2249 bytes
actually i think it might be something else...i have 32mb of simm memory and
I have never locked up, even with 8mb soundfonts.

    -John Balint
    amanda6@bestweb.net


Tris <anon@REMOVEME.elustria.freeserve.co.uk> wrote in message
news:7d3gjq$t5q$1@news5.svr.pol.co.uk...
>I've finally found out what was causing my lockups - memory!!!
>
>Has anyone heard of this before?
>
>I'm running Windows 98, IE 5 beta, G200 AGP graphics card with Busmatering
>turned on. Numerous PCI cards including Soundblaster Live!
>
>If I have 128 Mb fitted using 2 SDRAM chips in two slots (not utilising the
>slot nearest the processor) I get regular intermittent lockups, both in a
>game and outside of it. If I turn busmastering off the system is stable.
>
>If I remove the SDRAM chip closest to the processor chip leaving one 64 Mb
>chip fitted farthest away from the processor the system is stable.
>
>I think I'd rather have busmastering turned on and only 64 Mb - as this
>gives the best peformance under quake2.
>
>Anyone after 64 Mb SDRAM chip? <g>
>
>Btw I tried everything else, including refitting all the PCI cards into
>different slots, allocated manual BIOS IRQ's, and lastly disabling sound
>under Quake2 - this last one eased the problem a little.
>
>Tris
>
>
Re: Memory Causing Lock Ups?
#130
Author: Tris
Date: Sun, 21 Mar 1999 00:00
21 lines
1846 bytes
Phillip Morris <noemail@none.net> wrote in message
news:36f57282.11707517@news.alt.net...

>What kind of motherboard are you running on?  Many 100mhz bus speed
>boards are finicky about their memory, and many vendors are selling

Supermicro SB6A.

>PC100 memory that isn't up to snuff.  You might want to also check
>your memory timings in the bios to make sure they match the type of
>memory you are using.  You could also try lowering your bus speed a
>bit to see if that solves the problem.  If you can run stable with all
>128 meg in your system at a lower bus speed, then it is most likely
>that your memory is no good.

The boards a little limited in terms of tweakable settings, I'll give it a
looksee. You also make a very good point in terms of the memory quality -
there's a lot of trash out there at the moment, and I may have picked up one
such specimin.

Tris
Re: Memory Causing Lock Ups?
#131
Author: Mirek Komon
Date: Tue, 23 Mar 1999 00:00
42 lines
2495 bytes
** Reply to message from "Tris" <anon@REMOVEME.elustria.freeserve.co.uk> on Sun, 21 Mar 1999 19:05:46 -0000
>
> I've finally found out what was causing my lockups - memory!!!
> 
> Has anyone heard of this before?
> 
> I'm running Windows 98, IE 5 beta, G200 AGP graphics card with Busmatering
> turned on. Numerous PCI cards including Soundblaster Live!
> 
> If I have 128 Mb fitted using 2 SDRAM chips in two slots (not utilising the
> slot nearest the processor) I get regular intermittent lockups, both in a
> game and outside of it. If I turn busmastering off the system is stable.
> 
> If I remove the SDRAM chip closest to the processor chip leaving one 64 Mb
> chip fitted farthest away from the processor the system is stable.
> 
> I think I'd rather have busmastering turned on and only 64 Mb - as this
> gives the best peformance under quake2.
> 
> Anyone after 64 Mb SDRAM chip? <g>
> 
> Btw I tried everything else, including refitting all the PCI cards into
> different slots, allocated manual BIOS IRQ's, and lastly disabling sound
> under Quake2 - this last one eased the problem a little.
> 
> Tris

I guess, you have two different brand of DIMMs with different timing.
Simply swap those SIMMs, it will place slower one in bank 0.

BIOS will select timing accordingly to the slower device in the bank 0
and faster device will likely work with. Check mobo manual for socket
description.


Mirek


***Remove rubbish from Email address when replying.***


Posted Using: J Street Mailer (build 98.6.3)
Re: Memory Causing Lock Ups?
#132
Author: Loz
Date: Tue, 23 Mar 1999 00:00
61 lines
3128 bytes
I think I cracked it!
I took it to work with me for a tester and ran it all day
it appears that I had th AGP jumper on the mother board set to
2/3 instead of 1/1 on a 66 bus and it hasnt locked yet
on an Asus P2B with a PII 333mhz

I only noticed this jumper while moving my memory around to see if that was
the solution
Oh I also disabled the Bitmap caching in the powerdesk setup
Not sure which has solved the problem so far.....
None the less I refuse to ever part with it.

No doubt to be continued

Mirek Komon wrote in message <19992xa11552@komon.onwe.Not_THIS.co.za>...
>** Reply to message from "Tris" <anon@REMOVEME.elustria.freeserve.co.uk> on
Sun, 21 Mar 1999 19:05:46 -0000
>>
>> I've finally found out what was causing my lockups - memory!!!
>>
>> Has anyone heard of this before?
>>
>> I'm running Windows 98, IE 5 beta, G200 AGP graphics card with
Busmatering
>> turned on. Numerous PCI cards including Soundblaster Live!
>>
>> If I have 128 Mb fitted using 2 SDRAM chips in two slots (not utilising
the
>> slot nearest the processor) I get regular intermittent lockups, both in a
>> game and outside of it. If I turn busmastering off the system is stable.
>>
>> If I remove the SDRAM chip closest to the processor chip leaving one 64
Mb
>> chip fitted farthest away from the processor the system is stable.
>>
>> I think I'd rather have busmastering turned on and only 64 Mb - as this
>> gives the best peformance under quake2.
>>
>> Anyone after 64 Mb SDRAM chip? <g>
>>
>> Btw I tried everything else, including refitting all the PCI cards into
>> different slots, allocated manual BIOS IRQ's, and lastly disabling sound
>> under Quake2 - this last one eased the problem a little.
>>
>> Tris
>
>I guess, you have two different brand of DIMMs with different timing.
>Simply swap those SIMMs, it will place slower one in bank 0.
>
>BIOS will select timing accordingly to the slower device in the bank 0
>and faster device will likely work with. Check mobo manual for socket
>description.
>
>
>Mirek
>
>
>***Remove rubbish from Email address when replying.***
>
>
>Posted Using: J Street Mailer (build 98.6.3)
Re: Memory Causing Lock Ups?
#133
Author: Ben Bruens
Date: Wed, 24 Mar 1999 00:00
50 lines
2643 bytes
Dear Tris,


I had the same problem with the marvel. First I thought of a faulty videocard. 
I got a second from the reseller which had the same problems. Than I figures 
it should be the motherboard (asus p2l97). This appeared to be correct.

I have 64 MB memory in 2 dimm's of 32Mb. Apparently there was a problem there. 
From the firm where I bought the PC they replaced it with one dimm of 64 Mb 
and since then, everything is perfectly OK. Wetter it is a timing problem for 
the memory, of just a faulty chip, I don't know, but my problem is gone, and 
that's what counts.

By the way. I read a lot of shit about the Marvel in this group, but I still 
have absolutely no regrets in buying this one. I can recommend it to everyone!


All best,
Ben



In article <7d3gjq$t5q$1@news5.svr.pol.co.uk>, "Tris" 
<anon@REMOVEME.elustria.freeserve.co.uk> wrote:
>I've finally found out what was causing my lockups - memory!!!
>
>Has anyone heard of this before?
>
>I'm running Windows 98, IE 5 beta, G200 AGP graphics card with Busmatering
>turned on. Numerous PCI cards including Soundblaster Live!
>
>If I have 128 Mb fitted using 2 SDRAM chips in two slots (not utilising the
>slot nearest the processor) I get regular intermittent lockups, both in a
>game and outside of it. If I turn busmastering off the system is stable.
>
>If I remove the SDRAM chip closest to the processor chip leaving one 64 Mb
>chip fitted farthest away from the processor the system is stable.
>
>I think I'd rather have busmastering turned on and only 64 Mb - as this
>gives the best peformance under quake2.
>
>Anyone after 64 Mb SDRAM chip? <g>
>
>Btw I tried everything else, including refitting all the PCI cards into
>different slots, allocated manual BIOS IRQ's, and lastly disabling sound
>under Quake2 - this last one eased the problem a little.
>
>Tris
>
>
Re: Memory Causing Lock Ups?
#134
Author: Tris
Date: Thu, 01 Apr 1999 00:00
43 lines
2353 bytes
Thanks Ben (and everyone else that has replied),

I've settled the system down a little by moving my SB Live! card to slot 4
and ensuring through the BIOS that all cards have their own unique IRQ - not
easy I can assure you.

The Marvel is a good card, unfort there is no card out there that is the
best all round - video/3d(opengl)/2d. I think the Marvel would be
approaching the best all round if they just sorted out there drivers,
something I think most people would agree on.

Take care
Tris

Ben Bruens <bbruens@xs4all.nl> wrote in message
news:7dbmui$nk6$1@news2.xs4all.nl...
> Dear Tris,
>
>
> I had the same problem with the marvel. First I thought of a faulty
videocard.
> I got a second from the reseller which had the same problems. Than I
figures
> it should be the motherboard (asus p2l97). This appeared to be correct.
>
> I have 64 MB memory in 2 dimm's of 32Mb. Apparently there was a problem
there.
> From the firm where I bought the PC they replaced it with one dimm of 64
Mb
> and since then, everything is perfectly OK. Wetter it is a timing problem
for
> the memory, of just a faulty chip, I don't know, but my problem is gone,
and
> that's what counts.
>
> By the way. I read a lot of shit about the Marvel in this group, but I
still
> have absolutely no regrets in buying this one. I can recommend it to
everyone!
>
>
> All best,
> Ben
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