Thread View: alt.comp.periphs.videocards.matrox
1 messages
1 total messages
Started by Tris
Sun, 21 Mar 1999 00:00
Memory Causing Lock Ups?
Author: Tris
Date: Sun, 21 Mar 1999 00:00
Date: Sun, 21 Mar 1999 00:00
24 lines
1849 bytes
1849 bytes
I've finally found out what was causing my lockups - memory!!! Has anyone heard of this before? I'm running Windows 98, IE 5 beta, G200 AGP graphics card with Busmatering turned on. Numerous PCI cards including Soundblaster Live! If I have 128 Mb fitted using 2 SDRAM chips in two slots (not utilising the slot nearest the processor) I get regular intermittent lockups, both in a game and outside of it. If I turn busmastering off the system is stable. If I remove the SDRAM chip closest to the processor chip leaving one 64 Mb chip fitted farthest away from the processor the system is stable. I think I'd rather have busmastering turned on and only 64 Mb - as this gives the best peformance under quake2. Anyone after 64 Mb SDRAM chip? <g> Btw I tried everything else, including refitting all the PCI cards into different slots, allocated manual BIOS IRQ's, and lastly disabling sound under Quake2 - this last one eased the problem a little. Tris
Thread Navigation
This is a paginated view of messages in the thread with full content displayed inline.
Messages are displayed in chronological order, with the original post highlighted in green.
Use pagination controls to navigate through all messages in large threads.
Back to All Threads