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Thread View: alt.comp.periphs.videocards.matrox
3 messages
3 total messages Started by Chris Eng Sun, 25 Apr 1999 00:00
Matrox Marvel G200-TV w/Canopus Pure 3D?
#81
Author: Chris Eng
Date: Sun, 25 Apr 1999 00:00
17 lines
1504 bytes
i'm thinking of replacing my millennium II (4 MB) with a
marvel G200 TV (8 MB).  i also have a canopus pure3D (6 MB).
has anyone heard of any problems when using the marvel with
a standalone 3D card?  since the marvel supposedly has
2D/3D capabilities are there any problems when games have
to figure out which card gets used for the 3D rendering?
i.e. how do i make sure the canopus still gets used for
all the directx/direct3D stuff?

also, i just read one post from a guy who couldn't get his
marvel to work with the asus p2b, which happens to be the
MB i have.  has there been a solution for that?  are there
other people on there with this same setup that have been
successful with the combination?

thanks,
chris
Re: Matrox Marvel G200-TV w/Canopus Pure 3D?
#79
Author: JohnK
Date: Sun, 25 Apr 1999 00:00
34 lines
2267 bytes
I have a Marvel G200 working with a P2B with no problem. Or I did!

Then I tried to install a Millenium G200 to do multi-monitor and everything
went dead. It took me two weeks to figure out that the Marvel had blown, but
that it had also screwed the P2b which had to be reset with a paper-clip
before it would accept any graphic card!

During the two weeks I swapped everything in and out, CPU, memory, other
graphics cards, took all devices and other cards out, tried the devices in
another system. Drove me round the bend.....
--
JohnK
Proprietor: www.pastimes.co.uk/transport/emporium
Chris Eng wrote in message ...
>i'm thinking of replacing my millennium II (4 MB) with a
>marvel G200 TV (8 MB).  i also have a canopus pure3D (6 MB).
>has anyone heard of any problems when using the marvel with
>a standalone 3D card?  since the marvel supposedly has
>2D/3D capabilities are there any problems when games have
>to figure out which card gets used for the 3D rendering?
>i.e. how do i make sure the canopus still gets used for
>all the directx/direct3D stuff?
>
>also, i just read one post from a guy who couldn't get his
>marvel to work with the asus p2b, which happens to be the
>MB i have.  has there been a solution for that?  are there
>other people on there with this same setup that have been
>successful with the combination?
>
>thanks,
>chris
>
>
>
Re: Matrox Marvel G200-TV w/Canopus Pure 3D?
#80
Author: MrTwo
Date: Mon, 26 Apr 1999 00:00
19 lines
1640 bytes
In article <UmzU2.914$jo3.2105@news.megsinet.net>,
  "Chris Eng" <cje@csua.berkeley.edu> wrote:
> i'm thinking of replacing my millennium II (4 MB) with a
> marvel G200 TV (8 MB).  i also have a canopus pure3D (6 MB).
> has anyone heard of any problems when using the marvel with
> a standalone 3D card?

Nope. I'm running a Marvel-TV and a Pure3D card without problems. (However I'm
about to shutdown and replace the Pure3D with a Voodoo2 ;)

Most software (games) will allow you to choose the graphics device you wish to
use. There is also a 3D device selector program that allows you to set the
default 3D device.

MrTwo


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