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Article View: alt.comp.periphs.videocards.nvidia
Article #270

Re: Dark games and RTCW

#270
From: prequelitis
Date: Fri, 07 Dec 2001 08:59
82 lines
3445 bytes

> I've got a Geforce 2 MX200 and some games are just so dark while others
are
> perfectly fine.
> For example, Quake 2 and 3 is dark and but Quake 3 TA is excellent. After
> installing Team Arena,
> Quake 3 is also fine.
>
> The list of dark games also include Pro Rally 2001, Sports Car GT,
> Carmageddon TDR,
> Alien Vs Predator 2,


avp2 is absolutely ridiculous when it comes to darkness..not a
single brightness control to be found in the settings. the AUTOEXEC
has them, but seems to have ZERO effect in the game. I know the
game is meant to be dark and atmospheric, but this goes a bit too
far.



Quake 1, Quake 3 (under Linux this time), Unreal,
> Unreal Tournament,
> and Return to Castle Wolfenstein.

Wolfie uses the Q3 engine, so transfer your
q3

seta r_gamma " "
seta r_intensity " "

settings to it's autoexec.cfg

or just increase them in the options ?


>
> I had similar problems with a Voodoo 2 but not with a Diamond Monster
Voodoo
> 1.
>
> It's like walking around with very dark sunglasses on.
>
> Games like Rally Championship Extreme, Master Rallye, Midtown Madness 2
and
> Tribes 2
> look fantastic - they're nice and bright. My monitor is big and bright, so
> thats not the problem.
>
> Any suggestions?
> Is it because I bought a non-brand name card?
> I think I'll buy a brand-name Geforce 3 Ti500 card next time.



i found when i bought my asus v7100 and used the asus drivers
they had d3d / opengl brightness controls inbuilt, presumably for
idiot games makers who assume everyone has the same machine
they use, but they disappeared completely when using the nvidia
 ones!



>
> Another question: how do I get past the very first level level in Return
to
> Castle Wolfenstein?
> I've killed everyone and don't know where to go next. There is a door I
> cannot open.

geez dude, if ya can't get past that bit you'll *never* work out some
later levels :)

> It's in the hall room where there are a few knight-in-armour statues.



> Thanks for your help.
>
>
>
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