Article View: alt.comp.periphs.videocards.nvidia
Article #418Re: The shining point of GeForce3 at present
From: david woolfe
Date: Mon, 05 Mar 2001 04:20
Date: Mon, 05 Mar 2001 04:20
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Interesting. Assuming that we can interpret this as suggesting that quincunx is the only multisampling mode, I wonder if the board will have the two traditional 2x and 4x supersampling modes as well. Like I said, I guess we'll know in about two weeks. On Mon, 05 Mar 2001 03:45:48 GMT, "Matt" <none@nothanks.com> wrote: >Here is what I saw at Sharkyextreme: >"Using a new technique dubbed HRAA, NVIDIA claims that they can achieve >better performance than super-sampling with comparable quality. A >"reconstruction filter" uses data from neighboring pixels to compute the >final output of any given pixel. The sampling pattern used by the >reconstruction filter is called Quincunx and, according to NVIDA, offers >quality rivaling traditional four-sample super-sampling while incurring the >performance hit of two-sample super-sampling." >http://www.sharkyextreme.com/hardware/articles/nvidia_geforce3_preview/6.sht >ml > >To me, this says Quincunx is the HRAA, which is the MSAA. After seeing >that, I checked Nvidia's site and downloaded the HRAA brief (PDF). It backs >up the statement made at Shary's by having this: > >"GeForce3 has new technology for graphics hardware antialiasing in the form >of multisampling using a new >sampling pattern. The locations of the sample points for multisampling >enable the use of a "reconstruction >filter" that uses data from neighboring pixels to compute the final pixel >color. This increases the total >amount of work, and therefore slows down the frame rate marginally, but it >delivers much higher quality as >a reward. This new sampling pattern is called Quincunx, after the name of >the pattern of the five dots on >the "5" sided of a 6-sided die." >http://www.nvidia.com/Pages.nsf/Lookup/HRAA/$file/HRAA.pdf > >"david woolfe" <dwoolfe@home.com> wrote in message >news:3aa30361.27887413@news... >> Well, this article strongly implies that all GF3 FSAA will use >> multisampling, with three options: 2x, 4x, and "quincunx." But then, >> even after editing, this guy writes like crap, so your guess is as >> good as mine. >> >> http://WWW.TOMSHARDWARE.COM/graphic/01q1/010227/geforce3-26.html >> >> Over at Anands, here is another statement not quite definitve but >> implies that it uses multisampling for all AA: >> >> "The combination of the GeForce3's hardware based multisampling HRAA >> and its use of Quincunx patterns results in quality identical to what >> you would expect from a conventional 4-sample FSAA solution yet with >> the performance hit of what you would expect from a 2-sample FSAA >> solution." >> >> By referring to the "combination" of multisampling and quincunx he >> suggests that they are not synonymous, i.e. that quincunx is a further >> innovation on top of multisampling. Guess we'll know when the board >> is released. >> >> On Sun, 04 Mar 2001 05:25:16 GMT, "fREoN" <none@nothanks.com> wrote: >> >> >"david woolfe" <dwoolfe@home.com> wrote in message >> >news:3aa15318.10067520@news... >> >> On Fri, 2 Mar 2001 19:39:50 -0500, tnaw <tnaw@MailAndNews.com> wrote: >> >> >> >> >The antialiasing performance, both Quincunx AA and >> >> >supersampling AA, is the most shining point of GeForce3. >> >> >> >> I don't mean to be a nitpicker, but GF3 uses multisampling, not >> >> supersampling. >> > >> >Isnt Quincunx the multisampling AA (supersample + multisample actually) >and >> >the rest of the modes are still the same supersampling method they use >now? >> > >> > >> > >> > >
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X-Google-Language: ENGLISH,ASCII-7-bit X-Google-Thread: feaeb,ea8eba617dd41a66 X-Google-Attributes: gidfeaeb,public X-Google-Thread: 10dec9,ea8eba617dd41a66 X-Google-Attributes: gid10dec9,public X-Google-Thread: f4bb2,ea8eba617dd41a66 X-Google-Attributes: gidf4bb2,public X-Google-ArrivalTime: 2001-03-04 20:26:06 PST Path: arc1-ca.pugleaf.net!supernews.google.com!sn-xit-03!supernews.com!nntp.cs.ubc.ca!newsfeed.direct.ca!look.ca!newshub2.rdc1.sfba.home.com!news.home.com!news1.frmt1.sfba.home.com.POSTED!not-for-mail From: dwoolfe@home.com (david woolfe) Newsgroups: alt.comp.periphs.videocards.nvidia,comp.sys.ibm.pc.hardware.video,creative.products.3d_blaster.annihilator Subject: Re: The shining point of GeForce3 at present Message-ID: <3aa314a3.193238@news> References: <3AA2633E@MailAndNews.com> <3aa15318.10067520@news> <0lko6.502584$U46.15114713@news1.sttls1.wa.home.com> <3aa30361.27887413@news> <MZDo6.508664$U46.15301450@news1.sttls1.wa.home.com> X-Newsreader: Forte Free Agent 1.21/32.243 Lines: 81 Date: Mon, 05 Mar 2001 04:20:03 GMT NNTP-Posting-Host: 24.176.146.234 X-Complaints-To: abuse@home.net X-Trace: news1.frmt1.sfba.home.com 983766003 24.176.146.234 (Sun, 04 Mar 2001 20:20:03 PST) NNTP-Posting-Date: Sun, 04 Mar 2001 20:20:03 PST Organization: Excite@Home - The Leader in Broadband http://home.com/faster