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Article #43Re: goldeneye with geforce on ultrahle, anyone had success and if so how!
From: shaunf
Date: Mon, 03 Jul 2000 00:00
Date: Mon, 03 Jul 2000 00:00
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Spike wrote: > > > Hi, > Trying to play goldeneye 007 with ULTRAHLE without success. I've tried > several glide to opengl and glide to d3d wrappers including gl2ide from > ultrahle.com. I've had the most success with gl2ide but when I'm playing > the game, I get a strange blue blob all over the ground and certain walls > are see through. I've tried adjusting the geforce settings but have had I use GL2Ideal 1.4 personally, seems the fastest. But yeah, the blue all over the 007 game is normal. However, with XGL200 wrapper it plays perfectly but only under the really old 2.08 Detonator drivers from Nvidia. These came with my card (TNT2 m64), so that's what I've reverted back to. Shaun. -- Posted via CNET Help.com http://www.help.com/
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X-Google-Language: ENGLISH,ASCII-7-bit X-Google-Thread: 10db54,4499489a1041ed45 X-Google-Attributes: gid10db54,public X-Google-Thread: feaeb,4499489a1041ed45 X-Google-Attributes: gidfeaeb,public From: <shaunf@chariot.net.au> Subject: Re: goldeneye with geforce on ultrahle, anyone had success and if so how! Date: 2000/07/03 Message-ID: <sm1cbsv0op3159@corp.supernews.com> X-Deja-AN: 641864326 References: <7TV75.29752$_b3.728580@newsread1.prod.itd.earthlink.net> Content-Type: text/plain X-Complaints-To: newsabuse@supernews.com Organization: Posted via Supernews, http://www.supernews.com Mime-Version: 1.0 Newsgroups: alt.comp.periphs.videocards.nvidia,3dfx.glide Content-Disposition: inline