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Article #583

GeForce Problems (unfortunately not solved by previous post...)

#583
From: AxMan
Date: Wed, 19 Apr 2000 00:00
45 lines
2374 bytes
Hi I have recently built a new machine to run Max at work and have purchased
a Geforce card after reading several glowing reports about its OpenGL
performance.

Plus I get to play Quake3 at lunchtimes... (LOL)

However I am having some problems with the card with more "serious apps"...

The main problem is under 3d Max 3.1.
In the openGL window when rotating the view the machine will hang completely
after a while
sometimes almost immediately and sometimes after 10 mins or so...
(not just Max but the whole machine) CTRL/ALT/DEL etc. does nothing.

What settings should I be using under Max for my card?

System Spec.

Creative Annihilator Pro DDR <NVidia 5.14 drivers>
Abit BP6 mobo QQ.b01 Bios (ACPI multiprocessor system)
Creative sound blaster live 1024 (Win2k retail drivers>
2 X Celeron (366@550) <100 FSB>
384MB PC100 RAM
Windows 2000 Pro <Retail>


The processors are fully stable at 550 and render under Max at full load
with no problems at all,
both processor bars at 100% for 4 hours without a glitch.

Quake3 runs fine BTW :)

Another error that I occasionally get is a "...tried to reference memory at
<hex code> address, the memory
couldn't be read..." dialog in windows (not BSOD screen)

The application is then terminated, but the system stays up.

Anyone had any similar error messages?

Any help will be much appreciated

TIA

Ax
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From: "AxMan" <AxMan@NOSPAMdial.pipex.com>
Subject: GeForce Problems (unfortunately not solved by previous post...)
Date: 2000/04/19
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