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Article #170Unreal disk access problem on high end system
From: mmem
Date: Fri, 12 Jun 1998 00:00
Date: Fri, 12 Jun 1998 00:00
35 lines
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1550 bytes
Hi I got a P II 300 with 64 MB of RAM and 500 MB space on the unreal disk and 500MB space of my C: drive also I have Monster II 8MB and an ATI AIW PRO 4MB AGP card , Creative PCI64 unreal runs smoothly and the graphics are fantastic , but disk access pauses happen just too much , every time I open a door or when a monster attacks , there is a pause , why is that ? I changed the cache size ( CacheSizeMegs ) to 4 , 8 , 48 and nothing I switched windows 96 virtual memory to my own file of 300 MB insted of letting windows manage it ( is that fixed swap file ? , if not how ? ) nothing I do seems to work can anyone help ? Thanks Moshe -----== Posted via Deja News, The Leader in Internet Discussion ==----- http://www.dejanews.com/ Now offering spam-free web-based newsreading
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X-Google-Language: ENGLISH,ASCII-7-bit X-Google-Thread: 11094b,67d344ba7b310eae,start X-Google-Attributes: gid11094b,public X-Google-Thread: 10ec8c,67d344ba7b310eae,start X-Google-Attributes: gid10ec8c,public X-Google-Thread: f8d87,67d344ba7b310eae,start X-Google-Attributes: gidf8d87,public From: mmem@usa.net Subject: Unreal disk access problem on high end system Date: 1998/06/12 Message-ID: <6lsctr$298$1@nnrp1.dejanews.com> X-Deja-AN: 362157639 X-Http-User-Agent: Mozilla/4.0 (compatible; MSIE 4.01; Windows 95) Organization: Deja News - The Leader in Internet Discussion X-Article-Creation-Date: Fri Jun 12 23:17:15 1998 GMT Newsgroups: alt.games.3dfx,alt.games.unreal,3dfx.products.voodoo2