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Article #23

Re: Redguard and Voodoo5 Problem (again)

#23
From: Shrivel
Date: Fri, 06 Jul 2001 00:36
31 lines
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"Markus Dalben" <Markus.Dalben@gmx.de> wrote in message
news:6mU07.22$Fh3.1394@nreader1.kpnqwest.net...
> "Shrivel" <burton@speakeasy.net> wrote:
> >
> > I could never get it to work correctly with my V3 (although I haven't
> tried
> > it on my V5, but I  imagine it's the same).  The weird part was that
> > SOMETIMES it would just work and then stop working during dialogue or
> after
> > a screen change.  Very frustrating and the main reason I never really
> could
> > play the game.  It's a real shame, because what I did play was very
> good...
> >
> > Maybe someday I'll load it on my old machine with the Voodoo1 in it.
The
> > game was really designed for the early Voodoos anyway...
> >
>
> Actually there seams to be a solution for the Voodoo3. You have to copy
the
> GLIDE2X.* files from an old Voodoo Banshee driver into the main Redguard
> directory.  That should fix the texture and font problems. But I never
tried
> that (don't have a V3) and it doesn't work with the Voodoo5.

now that you mention it, I remember this fix, but I don't remember it
working for me...

maybe that's why it would work sometimes and not other
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From: "Shrivel" <burton@speakeasy.net>
Newsgroups: alt.games.3dfx,3dfx.games,3dfx.glide,3dfx.products.voodoo5,3dfx.game,3dfx.game.discussion,3dfx.game.requests,3dfx.game.support,3dfx.games,3dfx.games.titles
Subject: Re: Redguard and Voodoo5 Problem (again)
Date: Thu, 5 Jul 2001 20:36:14 -0400
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