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Article #31

Re: Rainbow Six Players

#31
From: Aaron Dial
Date: Fri, 04 Jun 1999 00:00
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I'll usually blunder  through the mission with just one man (as best is
possible) to get a better look at the structure than the 3d version
provides. Then I'll work out my floorplan attack.  I've had better luck with
AI controlled teams entering a room in CLEAR mode (as the manual suggests)
than in ENGAGE.  I've found in _some_ missions that I have better luck
getting teams to certain points to wait while I'll my team to clear just
about all the terrorists.  I did this with the damn mission.  I find some
missions lend themselves well to a perfectly planned attack of several
teams.  The freighter scenario became easy once I re-thought my approach.  I
haven't seen a lot of success with flashbangs.  I kept losing the leader of
one team using a flashbang entering a room in the Mint mission--bang, as
soon as he entered.  The problem went away when I changed the orders to no
action.


GenKiller wrote in message <7j1o1a$pea@sjx-ixn5.ix.netcom.com>...
>Wondering if anyone can help me with any tactical advise on Rainbow Six.
An
>example of what I mean is what your moves are, etc.  Thanks for the help
>
>--
>
>-GenKiller
>
>
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From: "Aaron Dial" <aarondial@earthlink.net>
Subject: Re: Rainbow Six Players
Date: 1999/06/04
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