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Article #60Re: HELP: Half Life and Quantum3d Obsidian2 X-24
From: michaelcox
Date: Thu, 04 Feb 1999 00:00
Date: Thu, 04 Feb 1999 00:00
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1854 bytes
"Kelvin" <jammer@magix.com.sg> wrote: > I have the same problem when playing with Direct3D. Try OpenGL. It works for > me. I think it is something with the Riva TNT chipset. Thanks for the reply. I will give it a try. I am not sure if OpenGL was an option on the Day One demo. As I said before I am not familiar with all the 3D standards, etc. Is OpenGL the same as 3Dfx? I did play Recoil which also came with my soundcard. That thing was smooth and beautiful. They recommended 800x600 at the highest refresh rate possible. It was a fun game. I was up till 1am playing (and doing homework). What is the recommended res/refresh for Half-Life? Thanks! Michael --- michaelcox@my-dejanews.com -----------== Posted via Deja News, The Discussion Network ==---------- http://www.dejanews.com/ Search, Read, Discuss, or Start Your Own
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X-Google-Language: ENGLISH,ASCII-7-bit X-Google-Thread: 1029b6,919156c43b045b59 X-Google-Attributes: gid1029b6,public X-Google-Thread: 11094b,919156c43b045b59 X-Google-Attributes: gid11094b,public X-Google-Thread: 10ec8c,919156c43b045b59 X-Google-Attributes: gid10ec8c,public X-Google-Thread: 10b507,919156c43b045b59 X-Google-Attributes: gid10b507,public From: michaelcox@my-dejanews.com Subject: Re: HELP: Half Life and Quantum3d Obsidian2 X-24 Date: 1999/02/04 Message-ID: <79ct7d$3je$1@nnrp1.dejanews.com> X-Deja-AN: 440687059 References: <79bb6i$p6c$1@nnrp1.dejanews.com> <79bn9u$4pb$1@mawar.singnet.com.sg> X-Http-Proxy: 1.0 x7.dejanews.com:80 (Squid/1.1.22) for client 199.228.142.1 Organization: Deja News - The Leader in Internet Discussion X-Article-Creation-Date: Thu Feb 04 19:42:39 1999 GMT Newsgroups: alt.games.3dfx,3dfx.products.voodoo2,3dfx.game.discussion,alt.games.half-life X-Http-User-Agent: Mozilla/4.0 (compatible; MSIE 4.01; Windows NT)