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Article #7

Re: Is this a Voodoo2 hardware problem?

#7
From: Leon Smith
Date: Fri, 12 Mar 1999 00:00
60 lines
3775 bytes
I had loads of problems with my DMII, using the original drivers and Windows
98, so went back to Win95.

I have recently re-installed Win98, and using the latest v2.07 of the
Diamond Drivers, everything is working ok.

Give it a try. http://www.diamondmm.com

--
mailto:leon.smith@dial.pipex.com
Reading/England
Running Celeron 300a @ 450MHz


Mark Powell wrote in message <7capmd$j84$1@plato.salford.ac.uk>...
>Hi,
>  Bought a Diamond Monster 3D II card on Monday. It was a so-called
>"OEM version", which meant that I just got the card, the interconnect
>cable and a CDR with Diamond and 3dfx reference drivers on it.
>  I plugged the card into my machine and booted win98. Installed
>the Diamond drivers (latest 16/12/98) and then DirectX 6.1. I
>already had Populous III installed on my hard disk, so I ran
>that and selected "Direct 3D - hardware accelerated" at start-up.
>Nice rendered 3D graphics. Excellent.
>  I'd downloaded a few demos from 3dfxmania, so I tried a few
>screensavers. 3dtidalforces just hangs when Preview is selected.
>Task Manager shows it as "not responding" and it has to be
>Ended. A couple of others did the same. However, Stars3d works
>fine. Tried Half life demo, it hung. Tried Fifa99, no problems at
>all. Resident evil 2. Started, but screen was a mess.
>  Tried installing the 3dfx reference drivers off the CD (same
>16/12/98). No improvement.
>  Thought it maybe win98 had got itself into a mess or maybe
>DirectX 6.1 was the culprit, as I'd seen people complain about this.
>  Formatted my hard drive and installed win98, with the V2 card in.
>Selected the card and installed the latest 3dfx reference driver
>(dated sometime in Jan this year). Installed DirectX 6. Installed
>Populous III again. Worked fine. Tried the screensavers. Again only
>stars 3d would work. All others just hung. Installed Quake2.
>Came up in software rendering. Selected "3dfx opengl". Okay.
>Selected 800x600. It hung. Upgraded it to 3.20. Now it hangs all
>the time. Will startup in compatibility mode. It will work using
>3dfx opnegl in 640x480, but will hang in 800x600.
>  Tried running the DirectX DXDIAG, but that too hangs with "not
>responding". DXTOOL shows everything at DirectX 6 except DirectInput
>and DirectSound, which are at 5.
>  About 6 months ago I had a Voodoo1 on the same hardware running
>perfectly.
>  This is an all SCSI system. Adaptec 2940, Ati RAGE Pro IIc PCI,
>Pentium 233MMX, 64MB SDRAM.
>  This sounds like a fault V2 card? However, I'm not sure why
>it works fine for populous III or stars 3d.
>  Hope someone can shed some light on this or confirm my conclusion
>that the V2 card is faulty?
>Cheers.
>--
>Mark Powell - System Administrator (UNIX) - Clifford Whitworth Building
>A.I.S., University of Salford, Salford, Manchester, UK.
>Tel: +44 161 295 5936  Fax: +44 161 295 5888  www.pgp.com for PGP key
>M.S.Powell@ais.salfrd.ac.uk (spell salford correctly to reply to me)
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From: "Leon Smith" <leon.smith@no-spam.com>
Subject: Re: Is this a Voodoo2 hardware problem?
Date: 1999/03/12
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