Thread View: alt.games.blood
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9 total messages
Started by Mephisto
Mon, 09 Nov 1998 00:00
Blood 2 First Impressions and more...
Author: Mephisto
Date: Mon, 09 Nov 1998 00:00
Date: Mon, 09 Nov 1998 00:00
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http://acs.bu.edu:8001/~mephisto to get the my full opinion. :) Anyway, I think this demo is just that. Much like Quake2's demo, it was supposed to give players a *tiny* taste of what was to be expected (remember, the keyword is tiny... about 1/30th of the game since there'll be about 30 or levels from what I hear) as well as get some bug reports so they could fix them. After playing the old and new demo, I must say that a lot of problems (especially in performance and glitches) were dealt with surprisingly well. As for the atmosphere, almost *all* of the screenshots I've seen detail gothic cathedral-like structures, dank-dark alleyways, and wierdo Lovecraftian creatures and environs. It *seems* like they'll be returning to the old days to me. The new demo ran surprisingly smooth on my K6-2 300 (on my Savage3D as well) and looked incredible. Now that there's a guaranteed 3dNow! patch in the works, I can hopefully bump up the resolution to a more playable 1024x768 (800x600 is where it's at right now). Overall, I'm *very* impressed with its potential. The first demo left me with some doubts (since everything was so choppy) but the new one helps things all the more. I must admit, however, that those enemy taunts are *excrutiatingly* annoying. -- Mephisto ----- ICQ #17941803 Lord of the Underworld Visit me there at http://acs.bu.edu:8001/~mephisto Secretary of the Boston University Anime Group (http://members.tripod.com/~OtakuBoy) Communications Student at Boston University -----
Re: Blood 2 First Impressions and more...
Author: Mephisto
Date: Tue, 10 Nov 1998 00:00
Date: Tue, 10 Nov 1998 00:00
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Harald Krueger wrote: > > NO GAME CAN BEAT QUAKE � !! You quote my whole message to tell me this? What waste of bandwidth... And yes, there are *many* games that can beat Quake. Daikatana can. Half-Life can. Quake III can. And yes, there are *many* games that DO beat Quake. Shogo does. Unreal does. Quake II does. Hell, Duke Nukem 3D and Blood do. Next time, make a better statement or just keep it to yourself. -- Mephisto ----- ICQ #17941803 Lord of the Underworld Visit me there at http://acs.bu.edu:8001/~mephisto Secretary of the Boston University Anime Group (http://members.tripod.com/~OtakuBoy) Communications Student at Boston University -----
Re: Blood 2 First Impressions and more...
Author: Harald Krueger
Date: Tue, 10 Nov 1998 00:00
Date: Tue, 10 Nov 1998 00:00
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NO GAME CAN BEAT QUAKE � !!
--
Regards
Harald harald.krueger@snafu.de
Have a nice week
Mephisto schrieb in Nachricht <36467906.3D348E71@bu.edu>...
>http://acs.bu.edu:8001/~mephisto
>
>to get the my full opinion. :)
>
>Anyway, I think this demo is just that. Much like Quake2's demo, it was
>supposed to give players a *tiny* taste of what was to be expected
>(remember, the keyword is tiny... about 1/30th of the game since
>there'll be about 30 or levels from what I hear) as well as get some bug
>reports so they could fix them.
>
>After playing the old and new demo, I must say that a lot of problems
>(especially in performance and glitches) were dealt with surprisingly
>well.
>
>As for the atmosphere, almost *all* of the screenshots I've seen detail
>gothic cathedral-like structures, dank-dark alleyways, and wierdo
>Lovecraftian creatures and environs. It *seems* like they'll be
>returning to the old days to me.
>
>The new demo ran surprisingly smooth on my K6-2 300 (on my Savage3D as
>well) and looked incredible. Now that there's a guaranteed 3dNow! patch
>in the works, I can hopefully bump up the resolution to a more playable
>1024x768 (800x600 is where it's at right now).
>
>Overall, I'm *very* impressed with its potential. The first demo left me
>with some doubts (since everything was so choppy) but the new one helps
>things all the more. I must admit, however, that those enemy taunts are
>*excrutiatingly* annoying.
>
>--
>Mephisto
>-----
>ICQ #17941803
>Lord of the Underworld
>Visit me there at http://acs.bu.edu:8001/~mephisto
>Secretary of the Boston University Anime Group
>(http://members.tripod.com/~OtakuBoy)
>Communications Student at Boston University
>-----
>
Hallelujah to that! --nt--
Author: Lancelot Daemion
Date: Wed, 11 Nov 1998 00:00
Date: Wed, 11 Nov 1998 00:00
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\. Hell, Duke Nukem 3D and Blood do. > >Next time, make a better statement or just keep it to yourself. \ begin 666 Lancelot Daemion.vcf M0D5'24XZ5D-!4D0-"E9%4E-)3TXZ,BXQ#0I..D1A96UI;VX[3&%N8V5L;W0- M"D9..DQA;F-E;&]T($1A96UI;VX-"D]21SI#;VUP=71E<B!,96%G=64-"E1) M5$Q%.E!R97,N#0I414P[5T]22SM63TE#13HR,C4M-S8V+3 Y,#8-"D%$4CM7 M3U)+.CL[.#4R,2!2=7-H(%-T<F5E="!!<'0N($([0F%T;VX@4F]U9V4[3$$[ M-S X,3 -"DQ!0D5,.U=/4DL[14Y#3T1)3D<]455/5$5$+5!224Y404),13HX M-3(Q(%)U<V@@4W1R965T($%P="X@0CTP1#TP04)A=&]N(%)O=6=E+"!,02 W M,#@Q, T*0412.TA/344Z.SL[0F%T;VX@4F]U9V4[3$$-"DQ!0D5,.TA/344Z M0F%T;VX@4F]U9V4L($Q!#0I%34%)3#M04D5&.TE.5$523D54.F1A96UI;VXT M-$!M:6YD<W!R:6YG+F-O;0T*4D56.C$Y.3@Q,3$Q5# V,SDS,%H-"D5.1#I6 &0T%21 T* ` end
Blood 2 demo - Stuck!
Author: dillan_13
Date: Thu, 12 Nov 1998 00:00
Date: Thu, 12 Nov 1998 00:00
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I'm stuck on the first floor of the first level of the Blood 2 Demo. I searched the whole floor, looked everywhere and tried to jump to the next floor from the high boxes but couldn't make it. Help would be greatly appreciated! -----------== Posted via Deja News, The Discussion Network ==---------- http://www.dejanews.com/ Search, Read, Discuss, or Start Your Own
Stuck! Blood 2 demo
Author: dillan_13
Date: Thu, 12 Nov 1998 00:00
Date: Thu, 12 Nov 1998 00:00
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I'm stuck on the first floor of the first level of the Blood 2 Demo. I searched the whole floor, looked everywhere and tried to jump to the next floor from the high boxes but couldn't make it. Help would be greatly appreciated! -----------== Posted via Deja News, The Discussion Network ==---------- http://www.dejanews.com/ Search, Read, Discuss, or Start Your Own
Re: Blood 2 demo - Stuck!
Author: babstwix
Date: Thu, 12 Nov 1998 00:00
Date: Thu, 12 Nov 1998 00:00
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On Thu, 12 Nov 1998 19:54:20 GMT, dillan_13@my-dejanews.com wrote: >I'm stuck on the first floor of the first level of the Blood 2 Demo. I >searched the whole floor, looked everywhere and tried to jump to the next >floor from the high boxes but couldn't make it. Help would be greatly >appreciated! You have to take the conveyor belt. The entrance point to this is to the right of the elevator (coming from the left)
Re: Stuck! Blood 2 demo
Author: Lewis Beard
Date: Thu, 12 Nov 1998 00:00
Date: Thu, 12 Nov 1998 00:00
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In alt.games.blood dillan_13@my-dejanews.com wrote: : I'm stuck on the first floor of the first level of the Blood 2 Demo. I : searched the whole floor, looked everywhere and tried to jump to the next : floor from the high boxes but couldn't make it. Help would be greatly : appreciated! In a room looking into the room where 2 scientists are discecting a living ex-man, there is a passage where 2 dudes run out and 2 more await. Back in there, near some green acid, is a room with many computers and a lone scientist operating a console. Push the console and the "processor shut down" message will sound. Go back to the 1st room you entered (where the elevator initially lets you out) and behind the big box is a blood trough that you can now go into (duck to enter) since the blade has stopped moving. This will take you to the acid room where you will fight one guard and 2 demons (one from ahead, one from behind ... I duck into the side pipe works to fight them). After them, a ladder leads up. You will then have completed about half or 2/3 of the 1st level. You'll still have some locked doors and a key and and 2 access cards and some slab-riding still to do. Lewis : -----------== Posted via Deja News, The Discussion Network ==---------- : http://www.dejanews.com/ Search, Read, Discuss, or Start Your Own
Re: Blood 2 First Impressions and more...
Author: Dominik Burkhart
Date: Thu, 12 Nov 1998 00:00
Date: Thu, 12 Nov 1998 00:00
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Watch out! Halflife will do so!
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