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Article #5

Re: GL Doom Error

#5
From: |\|3\/3r_464i|\|
Date: Fri, 19 Mar 1999 00:00
26 lines
2298 bytes
hah! i get an mmsystem error too, sometimes, though not with glDoom but with
doom4win. sound is working fine, except if you take too long to complete the
level (probably when  the time counter reads "time: sucks"), you get that
error at the tally screen, and midi goes. however simply restarting the
program brings it right back

your problem could be that awe64. hell, i remember bying three (!) of them
from 2 different stores, and none of them would work in my p233mmx VX w/64
ram. the installation would go fine, however then it prompted to reboot, and
you'd never boot back into win95 again. safe mode, safe shmode, creative
tech support... in short i got an ensoniq audiopci for win and a yamaha opl3
for dos, and no problems since. looks like that awe64 is one big headache
(although with superior midi, when it works)
you might try removing it from device manager, doing a search and destroy in
the registry, deleteing the corresponding  .inf etc etc and doing a _clean_
reinstall.
last but not least, you could email bruce lewis about it;  awe64 being
pretty high end, he should take this into consideration (read the gldoom
docs on how to file a bug report)

Ladyhawk wrote in message <36f24792.748069@news.inreach.com>...
::Problems::
: 1. System hangs during initialization at "Starting Game Loop"
:***MMSystem275 Cannot find the specified file. Make sure the path and
:filename are correct.***:
:2. No midi whatsoever.
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From: "|\\|3\\/3r_464i|\\|" <tpoppinsCRACK_KILLS@juno.com>
Subject: Re: GL Doom Error
Date: 1999/03/19
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