Article View: alt.games.gb
Article #407Re: BUG?!
From: Gernot FUCHS
Date: Fri, 08 Jan 1993 13:02
Date: Fri, 08 Jan 1993 13:02
16 lines
1108 bytes
1108 bytes
Hello, well, though R's have speed zero there MUST be the possibility for them to leave the planet they are built on for obvious reasons. Another thing i've often noticed it, that the automatic defense function for ships (retaliate) is IMHO much too weak, because the hitprobability is much lesser than the one of the attacker. This is caused by the fact, that this function is only called when the ship gets a direct hit. To my opinion the ship should retaliate fire at that moment the enemy ships take it under fire, so the hitprobability would be equal to the one of the attackers (a hi-tec product like a hypercapable deep-space-ship is IMHO supposed to have the tecnology to detect enemy fire not only by getting hit ;) -Gernot M. Fuchs (MuadDib/Fremen)
Technical Details
Message-ID:
<1993Jan8.130218.1503@email.tuwien.ac.at>Path:
arc1-ca.pugleaf.net!sparky!uunet!email!gfuchsReferences:
<9301080923.AA10405@JETHRO.CS.NYU.EDU>Show Full Headers
Complete Article Headers
Newsgroups: alt.games.gb Path: arc1-ca.pugleaf.net!sparky!uunet!email!gfuchs From: gfuchs@email.tuwien.ac.at (Gernot FUCHS) Subject: Re: BUG?! Message-ID: <1993Jan8.130218.1503@email.tuwien.ac.at> Organization: Technical University of Vienna References: <9301080923.AA10405@JETHRO.CS.NYU.EDU> Date: Fri, 8 Jan 1993 13:02:18 GMT Lines: 17