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Article #429Re: BUG?!
From: Dan A. Dickey
Date: Mon, 11 Jan 1993 14:32
Date: Mon, 11 Jan 1993 14:32
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1364 bytes
In article <1993Jan10.045330.2196@seas.gwu.edu>, willson@seas.gwu.edu (Stephen R. Willson) writes: > This would allow for some interesting strategy. Imagine someone builds > about fifty shuttles with hangar space one. You send in the shuttles on > an attack mission. Because shuttles themselves can do little damage, they > are perceived as a minimal risk and you don't fire at 'em. Next thing you > know, the missiles in the shuttles are unloaded and set to attack. > > By setting up a smarter retaliation scheme, you would dramatically > increase the importance of strategy. You don't really think an intelligent gb player would let a ship with hanger space near any "sensitive" areas do you? You might as well paint a huge question mark on the ship if it has hanger space. -Hydra -- --------- Dan A. Dickey ddickey@cray.com
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Newsgroups: alt.games.gb Path: arc1-ca.pugleaf.net!sparky!uunet!timbuk.cray.com!hemlock.cray.com!ddickey From: ddickey@aspen34.cray.com (Dan A. Dickey) Subject: Re: BUG?! Message-ID: <1993Jan11.083248.2068@hemlock.cray.com> Originator: ddickey@aspen34 Lines: 18 Sender: ddickey@aspen34 (Dan A. Dickey) Nntp-Posting-Host: aspen34 Organization: Cray Research, Inc. References: <43257@sdcc12.ucsd.edu> <43261@sdcc12.ucsd.edu> <23189@venera.isi.edu> <1993Jan10.045330.2196@seas.gwu.edu> Date: 11 Jan 93 08:32:48 CST