Thread View: alt.games.gb
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Started by John Deragon
Wed, 23 Dec 1992 20:01
Re: in_list
Author: John Deragon
Date: Wed, 23 Dec 1992 20:01
Date: Wed, 23 Dec 1992 20:01
37 lines
1929 bytes
1929 bytes
I wasn't going to remove the funcionality of the in_list, and do_shiplist functions, I was just going to clean them up abit. The idea itself is sound, and works pretty well, it just needs some tweaking. Dont get me wrong Garrett, I am not bashing you, I think you have done a fine job getting GB to the point where it is, but there are some things that have been wrong for along time, that have not been fixed. The database itself, right now gets corrupted quite frequently, and makes playing the game quite painfull, and frustrating for everyone. To be honest, I was kinda upset when I saw how the code was made "ANSI"-"POSIX" compliant, when it had all these structural problems. It is just kinda allowing the program to crash on other machines. *wink* Overall, GB is in pretty good shape, but there are lots of little bugs here and there, and lots of work to be done in the DB. I am right now playing around with new DB designs, and have a new ship database in play right now. I am very pleased with the results, and am currently looking into the star and planet databases. If you want to see how its coded Garrett, drop me a line. -- ----- John Deragon deragon@cs.nyu.edu | deragon@jethro.cs.nyu.edu ----- Space is big. You just won't believe how vastly, hugely, mind-bogglingly big it is. I mean, you may think it's a long way down the road to the drug store, but that's just peanuts to space. -- "The Hitchhiker's Guide to the Galaxy"
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