Article View: alt.games.lynx
Article #643Re: Batman's corny ending
From: Chris Rosin
Date: Fri, 22 Jan 1993 08:20
Date: Fri, 22 Jan 1993 08:20
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dlazo@sfsuvax1.sfsu.edu (Dionicio T. Lazo) writes: >I dont mean to knock on Atari, but I have to. Batman Returns could have >been an exceptionmal game, but the programmers made it too damn hard. >With only 1 life, it is IMPOSSIBLE to finish the game. Hence, what >happens is people play it and realize that they cannot finish it so they >put it aqay and let it collect dust! If you have used the trick Carpio >posted on how to make batman invincible, and you skipped to levels >3 and the final level 4, you will see how hard that game is. Atari >should >really wake up and smell the coffee. >What the hell do you think? Sure, Batman was tough, but not impossible. I was able to beat it without the cheat, though it took a lot of practice. I'd say that's about right; I hate buying a game and then beating it a day or two later.. Of course, Batman was pretty mediocre in other respects...
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Path: arc1-ca.pugleaf.net!sparky!uunet!elroy.jpl.nasa.gov!news.claremont.edu!nntp-server.caltech.edu!rosin From: rosin@ugcs.caltech.edu (Chris Rosin) Newsgroups: alt.games.lynx Subject: Re: Batman's corny ending Date: 22 Jan 1993 08:20:27 GMT Organization: California Institute of Technology, Pasadena Lines: 23 Message-ID: <1joaobINNsit@gap.caltech.edu> References: <1993Jan22.030307.22355@csus.edu> NNTP-Posting-Host: harry.ugcs.caltech.edu