Thread View: alt.games.lynx
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Started by Peter Kaminski
Fri, 08 Jan 1993 19:13
LYNX: Crystal Mines II bonus levels?
Author: Peter Kaminski
Date: Fri, 08 Jan 1993 19:13
Date: Fri, 08 Jan 1993 19:13
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Well, we've been having lots of fun with Crystal Mines, and we're up to level 117 or so, but we've only found 4 (out of 30 or so) bonus levels. Are all the bonus levels at the end, or have we been missing them? If we've been missing them, could somebody perhaps tell us the codes for the bonus levels, or where they can be found? Thanks, Pete
Re: LYNX: Crystal Mines II bonus levels?
Author: Arun Welch
Date: Fri, 08 Jan 1993 21:15
Date: Fri, 08 Jan 1993 21:15
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In article <1993Jan8.191342.24241@netcom.com> kaminski@netcom.com (Peter Kaminski) writes: Are all the bonus levels at the end, or have we been missing them? If we've been missing them, could somebody perhaps tell us the codes for the bonus levels, or where they can be found? I lost my list of levels, but can remember one level's codes quite easily: ZERO. Lots of point potential. ...arun ---------------------------------------------------------------------------- Arun Welch Lisp Systems Programmer, Lab for AI Research, Ohio State University welch@cis.ohio-state.edu
Re: LYNX: Crystal Mines II bonus levels?
Author: Peter Kaminski
Date: Mon, 11 Jan 1993 23:23
Date: Mon, 11 Jan 1993 23:23
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In <WELCH.93Jan8161524@sacral.cis.ohio-state.edu> welch@cis.ohio-state.edu (Arun Welch) writes: >I lost my list of levels, but can remember one level's codes quite >easily: ZERO. Lots of point potential. Thanks! We're still looking for ANY bonus level codes (well, besides the six we already have :) -- if you've got 'em, send 'em! In the meantime, here are the rest of the codes: Atari Lynx Crystal Mines II Level Codes (still missing 25 bonus levels) Compiled by Johanne Kaminski <casper@tsoft.net>, January 1993 1-TSLA 2-UEPT 3-MTFQ 4-IRTR 5-ZCXP 6-DPRX 7-OIGT 8-YHYR 9-VYHK 10-ITCU 11-QCFK 12-BXNG 13-MOXA 14-IDWJ 15-RFVC 16-GHSI 17-SKHU 18-TRFN 19-LQRE 20-AURV 21-TYGU 22-FUIX 23-QFXV 24-XVXU 25-KYPO 26-HBTR 27-SFEB 28-HXRE 29-TRVJ 30-FQCS 31-ZOIH 32-LHJV 33-GVYU 34-EMTV 35-OHXY 36-GSTB 37-UXRC 38-PWYH 39-XQCE 40-PNGU 41-DZDI 42-PIPH 43-PKAV 44-TBUM 45-CXRI 46-QIPZ 47-HBJP 48-NXKU 49-IGPY 50-INUK 51-LPHD 52-NEBX 53-JVNL 54-CAQS 55-KEHL 56-EMSE 57-ZLAE 58-MSXV 59-JXTD 60-SOVS 61-GHGV 62-QVOZ 63-ZCEL 64-COYH 65-HJHT 66-DONQ 67-VBHF 68-JSMJ 69-HTRA 70-WBHD 71-MVJX 72-ANZI 73-EDLA 74-PCMN 75-YJKJ 76-RAIQ 77-ZRWH 78-ECMO 79-AOTP 80-SVWK 81-VRBD 82-SVYA 83-KRFH 84-CNQR 85-YNXR 86-CWQU 87-YXFJ 88-SRDW 89-PDSQ 90-QKOA 91-CKLQ 92-KHBA 93-MZKM 94-DYDO 95-IDIC 96-WVOM 97-NJCU 98-WUQR 99-BSZB 100-RERF 101-WNON 102-IVLC 103-PJOL 104-RGEI 105-WCEF 106-DSGY 107-PHUF 108-NCDS 109-KOMZ 110-LFXQ 111-WAET 112-YJNV 113-TAUJ 114-IMOZ 115-NBFD 116-ZAPR 117-BXFT 118-GEFA 119-QIKD 120-GMWJ 121-MKIH 122-ULEL 123-KBDW 124-QEFP 125-SFJX 126-LQXW 127-INMQ 128-NMAD 129-RHEM 130-YHVR 131-FSHF 132-EIKJ 133-CQCR 134-AIYA 135-SXOE 136-EKDR 137-DRVY 138-RGUM 139-FEDC 140-PRKL 141-ONKO 142-QXPL 143-JRXP 144-PADJ 145-KGLI 146-FDXR 147-BLKS 148-TJGB 149-QKBT 150-AUEC Of the 31 bonus levels, I thus far have only these 6: 0-ZERO (precedes level 1) 3-DBFQ (get to through level 27) 9-BIOH (get to through level 55) 10-BNRY (get to through level 59) 21-TMCB (get to through level ??) 23-PNZS (get to through level 119) Thanks to Arun Welch <welch@cis.ohio-state.edu> for bonus level 0. If you have codes for any of the other bonus levels (even just one!), *please* send them to <kaminski@netcom.com> or <casper@tsoft.net>. Thanks, and have fun!
Re: LYNX: Crystal Mines II bonus levels?
Author: Jeff Wallace
Date: Tue, 12 Jan 1993 02:18
Date: Tue, 12 Jan 1993 02:18
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I got Crystal Mines II for Christmas and I've spent way too much time since then playing it. So far I've found 7 bonus levels. My code list is at home, but the first three are after levels 9, 18 and 27. I often wander around blowing up rocks and pushing everything until the clock is nearly out or I'm out of bombs just so I can find the bonuses. I love puzzle games and Crystal Mines II is now number one on my list. It bumped Chips Challenge down to number two. -- Jeff Wallace, Experimental Computing Facility (XCF), U.C. Berkeley Internet: jeffw@scam.Berkeley.EDU UUCP:...!ucbvax!scam!jeffw
Re: LYNX: Crystal Mines II bonus levels?
Author: J Greely
Date: Tue, 12 Jan 1993 16:26
Date: Tue, 12 Jan 1993 16:26
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In article <1993Jan11.232331.2591@netcom.com> kaminski@netcom.com (Peter Kaminski) writes: > 0-ZERO (precedes level 1) > 3-DBFQ (get to through level 27) > 9-BIOH (get to through level 55) > 10-BNRY (get to through level 59) > 21-TMCB (get to through level ??) > 23-PNZS (get to through level 119) Here's most of my list; I've seen several other bonus levels, but I guess I didn't write them down. I'm convinced there *must* be one at the end of level 150, but it takes so long to go through that I've never gone back to it. I highly recommend bonus level 19, BTW. 1@9 KQVW Deja view 2@18 QATR No time to think 3@27 DBFQ Bonanza! 4@34 LEJM Nimbus 5@39 ODJY Monty haul 6@43 BVOS Pinball wiz 7@48 SKLR Ping pong 8@52 JPGR Twist & shout 9@55 BIOH Time's up 10@59 BNRY Time bomb 11@61 UJIL Time to spare 12@66 NMXS Lava slide 13@? 14@73 RNSK No way Jose' 15@78 STRA Hide-n-seek 16@84 YTST Snake's belly 17@? 18@96 19@100 WIFC Way out avoid the exits! 20@? 21@? 22@? 23@119 PNZS Mine shaft 24@125 KDVI Surrounded 25@? 26@? 27@138 OSNY Shoot the moon 28@143 LOTL Tarmaze 29@? -- J Greely (jgreely@cis.ohio-state.edu; osu-cis!jgreely)
Re: LYNX: Crystal Mines II bonus levels?
Author: Peter Kaminski
Date: Tue, 12 Jan 1993 17:44
Date: Tue, 12 Jan 1993 17:44
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In <1993Jan11.232331.2591@netcom.com> I wrote: >We're still looking for ANY bonus level codes (well, besides the >six we already have :) -- if you've got 'em, send 'em! Emergency's over. :) A kind soul sent us the a list for the rest of the bonus levels, and now we can rest easy again. Thanks all! Pete
Re: LYNX: Crystal Mines II bonus levels?
Author: William Hern
Date: Tue, 12 Jan 1993 17:57
Date: Tue, 12 Jan 1993 17:57
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These are the bonus levels that I have found so far:
1 - "Deja View" (KQVW), follows regular level 9
10 - "Time Bomb" (BNRY), " " " " " " 59
12 - "Lava Slide" (NMXS), " " " " " " 66
18 - "Killing Time" (CHRN), " " " " " " 96
There is also a bonus level following screen 84
("Sidewinder" (CNQR)) but I haven't worked out how
to reach the bonus exit yet.
Hope this is of some help.
William Hern.
There is one downside...
Author: bbishop
Date: Wed, 13 Jan 1993 00:09
Date: Wed, 13 Jan 1993 00:09
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I'd have to say that the Lynx games I've seen look pretty good. Some are better than others, but on the whole, they all seem like they would be fun. Now, there is one down side to the Lynx becomming popular... Quality going down. (or at least you'd have about the same number of quality games comming out now but you would also have a lot of crap games comming out also.) Now, Im not saying that every Gameboy Game is crap, all Im saying is that quantity (be it the number of MEGs, colors, MHZ, or even number of games out or comming out) does not mean quality. I think the Lynx doesn't have a half bad bit of advertising.... Word of Mouth. (it got me to buy one... It also helped that a Lynx was loaned to me for about a week by a friend)... But it does remind me of when Intellivision was comming about... The Atari 2600 was already out and had tons o' games. (same thing as above, some very good games, but many many crap games). Everybody griped and complained that the Intellivision was a neat system but would never amount to anything and told me that I should get a 2600. Well, I didnt listen, I played the sports games and had fun. That was good enough for me. (of course, sports was about all Intellivision had going for it, but it still became one of the top game systems. Sure wish I still had mine.) Brad
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