Thread View: alt.games.mechwarrior2
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Started by Steve Andrews
Sun, 13 Jul 1997 00:00
3Dfx problem
Author: Steve Andrews
Date: Sun, 13 Jul 1997 00:00
Date: Sun, 13 Jul 1997 00:00
32 lines
1713 bytes
1713 bytes
First I want to say I think Mercs 3Dfx rocks! I realize this is a beta patch, but I'm having an odd thing happen. Also I get the exact same thing in GLQUAKE. About half the time I'm playing I'll get this reverb affect. Sometimes the game will come back after pauseing for a few seconds other times I'm locked so badly I have to hit the reset button. The screen will pause while the current sound effect will repeat itself with a strange reverb effect. I did a full install. I'm using the OSR2 version of windows. My hardware: Pentium 200MMX 64megs EDO ram diamond stealth 64 VRAM 2megs diamond monster 3D 2 4 gig ultrawide SCSI HD's adaptec 2940 controller Plextor 12X SCSI CDROM WangDAT 8gig SCSI tape backup unit 3COM ISDN modem 3COM 10/100 PCI network card Sound Blater 16 with ASP Roland Sound Canvas MIDI daughter board for SB16 Thrustmater ACM gamecard FLCS-16, TQS and RCS I'm hoping someone can help. It's really annoying having to keep my fingers crossed all the time hoping I'll run long enogh for me to finish the current mission. Thanks, datawolf@pacbell.net
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