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Article #218

Re: Montezuma's Return?

#218
From: Ryan John Cousineau
Date: Wed, 17 Apr 1996 00:00
41 lines
2743 bytes
lordzeus@voicenet.com ((None of the Above)) writes:

>Actually, I had the game on an old Atari 800!

>ndaniel1@cc.swarthmore.edu (Noah Daniels) wrote:
> 
>\
>>> >
>>> >I haven't heard anything about it, but I wonder - is it a sequel to (or
>>> >derivative of) the old Apple II game Montezuma's Revenge? Man, was that a
>>> >great game!
>>> >
>>> >-- 
>>> >                 -- Noah Daniels
>>> >            {ndaniel1@cc.swarthmore.edu}
>>> >      "You see things and say 'Why?'; but I dream
>>> > things that never were and I say 'Why not?'" --G.B. Shaw
>>> 
>>> My God!  Someone else remembers the game Montezuma's Revenge?  That game 
>>> kept me and my C64 busy for days at a time.  Aahh, for the simple days of 
>>> side-scrollers-find blue key, open blue door, collect gems, find sword to 
>>> kill snake...I almost miss those days.


>>Wasn't it great!? Man, if Montezuma's Return is proportionally as good,
>>it'll kick ass.

>>I played it on Apple II myself (anyone wanna rekindle a C64 vs. Apple IIe
>>debate? :-)

No contest. The Apple II's inherent expandability and better I/O make it 
the only 8-bit platform that can handle today's hottest 3-d games. Plus, 
the lightning-quick Apple IIgs runs at something like 1MHz. Also, Apple 
isn't out of business.

Take that, latent Commies!
--
Ryan Cousineau, Madman, Catholic, Vice President CSSS
writing from sunny SFU, close to Vancouver, BC
3 Bikes: latest is '89 Yamaha FZR 400 Special: Jenny
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From: rcousine@sfu.ca (Ryan John Cousineau)
Subject: Re: Montezuma's Return?
Date: 1996/04/17
Message-ID: <4l267l$4lv@morgoth.sfu.ca>
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references: <4km6vd$jgc@news.monad.net> <ndaniel1-1204961952170001@mac63.hallowell2.swarthmore.edu> <DpvrDM.CAM@news.uwindsor.ca> <ndaniel1-1504960418520001@mac63.hallowell2.swarthmore.edu> <4l0rme$huh@news.voicenet.com>
organization: Simon Fraser University
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