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Article #27Re: Random. Can it be done in a script?
From: Otser
Date: Fri, 03 Sep 1999 00:00
Date: Fri, 03 Sep 1999 00:00
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Pedro <pedro@ampc.demon.co.uk> wrote > Is it possible to create a script that will truly randomise say, the > name you will play as when the script is executed. For Quake2 only, my program ConsolePlus gives you a variable named "dice" which holds a random number from 1-6 that changes every 5 seconds. Regards, Otser. -- Visit my web site: http://www.zipworld.com.au/~otser You'll find Quake, Psion 3c and Amiga stuff there!
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X-Google-Language: ENGLISH,ASCII-7-bit X-Google-Thread: 107aee,f70343df9e8cdc5 X-Google-Attributes: gid107aee,public X-Google-Thread: 10ba6e,f70343df9e8cdc5 X-Google-Attributes: gid10ba6e,public X-Google-Thread: 108575,f70343df9e8cdc5 X-Google-Attributes: gid108575,public X-Google-Thread: fd9b1,f70343df9e8cdc5 X-Google-Attributes: gidfd9b1,public From: "Otser" <otser@yahoo.com> Subject: Re: Random. Can it be done in a script? Date: 1999/09/03 Message-ID: <7qnnkl$h9f$1@the-fly.zip.com.au> X-Deja-AN: 520498944 References: <wI4t0CA2fvz3EwrP@ampc.demon.co.uk> X-Priority: 3 X-MimeOLE: Produced By Microsoft MimeOLE V5.00.2615.200 Organization: None X-MSMail-Priority: Normal Reply-To: "Otser" <otser@yahoo.com> Newsgroups: alt.games.quake,3dfx.games.glquake,rec.games.computer.quake.playing,rec.games.computer.quake.misc