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Article #52Re: Omicron Bot with RocketArena: Random Maps How?
From: James Rosenshine SS1998
Date: Tue, 09 Feb 1999 00:00
Date: Tue, 09 Feb 1999 00:00
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Wow Matt, fancy meeting you here ;) you tryin to show off some knowledge or something :) hehe James Rosenshine [PN] Razor Matt Hambleton wrote: > > Nope, there's a better way, there's a script file on the net for it, I > got hold of it today and it works fine. > > here's the URL : http://gocompupro.com/cqf/files/allmaps.zip > > Matt. > > >Pedro wrote in message ... > >>Hi All, > >> Sorry but I'm a bit of a doofus here, can anyone explain how to > >>make the maps randomize with the RocketArena mod, I've read the Obots > >>html file, but that's not helped me much. > >> > >You have to run it through QuakeWorld to customise the map rotation. If you > >want to do this for normal Quake then you have to edit the rotate.qc source > >then re-compile the progs.dat file. > > > >Dylan. > > > >
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X-Google-Language: ENGLISH,ASCII-7-bit X-Google-Thread: 107aee,5a70e5abefac23ca X-Google-Attributes: gid107aee,public X-Google-Thread: 115277,5a70e5abefac23ca X-Google-Attributes: gid115277,public X-Google-Thread: 10ba6e,5a70e5abefac23ca X-Google-Attributes: gid10ba6e,public X-Google-Thread: 108575,5a70e5abefac23ca X-Google-Attributes: gid108575,public X-Google-Thread: fd9b1,5a70e5abefac23ca X-Google-Attributes: gidfd9b1,public From: James Rosenshine SS1998 <jrosensh@cs.strath.ac.uk> Subject: Re: Omicron Bot with RocketArena: Random Maps How? Date: 1999/02/09 Message-ID: <36C02CA7.FA708703@cs.strath.ac.uk> X-Deja-AN: 442394820 Content-Transfer-Encoding: 7bit References: <DqANuAAAcln2EwKg@ampc.demon.co.uk> <77n5nd$uhm$3@news4.svr.pol.co.uk> <1OF7aAA044n2Eweh@numb-mh.demon.co.uk> X-Original-NNTP-Posting-Host: a49.cs.strath.ac.uk Content-Type: text/plain; charset=us-ascii Organization: Department of Computer Science, University of Strathclyde Mime-Version: 1.0 Newsgroups: alt.games.quake,3dfx.games.glquake,rec.games.computer.quake.playing,rec.games.computer.quake.misc,uk.games.computer.quake