Article View: alt.games.quake
Article #90Re: 3D cards for Quake on a P133
From: Matt Morrison
Date: Mon, 02 Feb 1998 00:00
Date: Mon, 02 Feb 1998 00:00
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it doesn't matter one little bit if it goes 107 fps it might be great for statistics if you get one and show off to your friends... but unfortunatelyu the human eye can not take in movement above about 60-65 fps so there Matt
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X-Google-Language: ENGLISH,ASCII-7-bit X-Google-Thread: 107aee,20badab503a28365 X-Google-Attributes: gid107aee,public X-Google-Thread: 10ba6e,20badab503a28365 X-Google-Attributes: gid10ba6e,public X-Google-Thread: 113685,20badab503a28365 X-Google-Attributes: gid113685,public X-Google-Thread: f4bb2,20badab503a28365 X-Google-Attributes: gidf4bb2,public X-Google-Thread: 108575,20badab503a28365 X-Google-Attributes: gid108575,public From: "Matt Morrison" <mattmattwilly@hotmail.com> Subject: Re: 3D cards for Quake on a P133 Date: 1998/02/02 Message-ID: <6b518d$fh@news1-gui.server.cableol.net> X-Deja-AN: 321415817 References: <885234317.6909.0.nnrp-06.9e98de86@news.demon.co.uk> <6a0bia$7kg@news.mcn.net> <6a16u7$slu$1@newssvr04-int.news.prodigy.com> <6a33bc$f55@mtinsc04.worldnet.att.net> <6a3cii$4gc@news.mcn.net> <6a3ekk$pvr@mtinsc04.worldnet.att.net> <6a3hbp$888@news.mcn.net> <6a41l4$3r3$5@newshost.cyberramp.net> <34C5A7DA.4089@primenet.com> <6adapl$l1n@suriname.earthlink.net> <34ccc145.2625611@news.erols.com> <6ajgsc$7c5@ecuador.earthlink.net> <34d0ea56.1989334@news.erols.com> <6b0el5$jt1$1@news.bconnex.net> X-MimeOLE: Produced By Microsoft MimeOLE V4.71.1712.3 Organization: Cable Online Limited Newsgroups: alt.games.quake,alt.games.quake2,3dfx.games.glquake,comp.sys.ibm.pc.hardware.video,rec.games.computer.quake.playing