Thread View: alt.games.quake
8 messages
8 total messages
Started by Pedro
Thu, 14 Jan 1999 00:00
Omicron Bot with RocketArena: Random Maps How?
Author: Pedro
Date: Thu, 14 Jan 1999 00:00
Date: Thu, 14 Jan 1999 00:00
21 lines
1981 bytes
1981 bytes
Hi All,
Sorry but I'm a bit of a doofus here, can anyone explain how to
make the maps randomize with the RocketArena mod, I've read the Obots
html file, but that's not helped me much.
MTIA
Pedro
:'~`:
( o o )
.-.oooO--(_)--Oooo.------------------------------------------------.
| Email: pedro@ampc.demon.co.uk |
| |
| Quake & IRC : Studley |
| |
| oooO ICQ: 20024052 |
| ( ) Oooo |
`----\ (----( )--------------------------------------------------'
\_) ) /
(_/ Computers save a lot of guesswork - So does a bikini
Re: Omicron Bot with RocketArena: Random Maps How?
Author: Dylan
Date: Fri, 15 Jan 1999 00:00
Date: Fri, 15 Jan 1999 00:00
11 lines
1525 bytes
1525 bytes
Pedro wrote in message ... >Hi All, > Sorry but I'm a bit of a doofus here, can anyone explain how to >make the maps randomize with the RocketArena mod, I've read the Obots >html file, but that's not helped me much. > You have to run it through QuakeWorld to customise the map rotation. If you want to do this for normal Quake then you have to edit the rotate.qc source then re-compile the progs.dat file. Dylan.
Re: Omicron Bot with RocketArena: Random Maps How?
Author: kj
Date: Fri, 15 Jan 1999 00:00
Date: Fri, 15 Jan 1999 00:00
29 lines
1956 bytes
1956 bytes
In article <DqANuAAAcln2EwKg@ampc.demon.co.uk>, Pedro <Pedro@ampc.demon.co.uk> writes >Hi All, > Sorry but I'm a bit of a doofus here, can anyone explain how to >make the maps randomize with the RocketArena mod, I've read the Obots >html file, but that's not helped me much. > as the docs say, you need to have aliases to changelevel for all the maps you want to play. best idea is to create a maps.cfg and exec it. e.g. have a maps.cfg containing: alias map1 "changelevel unholy" alias map2 "changelevel yard1" alias map3 "changelevel xarena3" alias map4 "changelevel soyarena" alias map5 "changelevel pen2" alias map6 "changelevel 2towers" if you want random maps, set the samelevel variable to the highest number map you want. e.g. samelevel 5 will randomise between the maps defined in aliases map1 to map5 -- kj (kj's do not like spam. any e-mail will be bounced.)
Re: Omicron Bot with RocketArena: Random Maps How?
Author: Matt Hambleton
Date: Fri, 15 Jan 1999 00:00
Date: Fri, 15 Jan 1999 00:00
20 lines
1709 bytes
1709 bytes
Nope, there's a better way, there's a script file on the net for it, I got hold of it today and it works fine. here's the URL : http://gocompupro.com/cqf/files/allmaps.zip Matt. >Pedro wrote in message ... >>Hi All, >> Sorry but I'm a bit of a doofus here, can anyone explain how to >>make the maps randomize with the RocketArena mod, I've read the Obots >>html file, but that's not helped me much. >> >You have to run it through QuakeWorld to customise the map rotation. If you >want to do this for normal Quake then you have to edit the rotate.qc source >then re-compile the progs.dat file. > >Dylan. > >
Re: Omicron Bot with RocketArena: Random Maps How?
Author: Pedro
Date: Sat, 16 Jan 1999 00:00
Date: Sat, 16 Jan 1999 00:00
39 lines
2620 bytes
2620 bytes
In article <sn9cLBA0M7n2EwuH@ourhouse.demon.co.uk>, kj
<kj@ourhouse.demon.co.uk> writes
>
>as the docs say, you need to have aliases to changelevel for all the
>maps you want to play. best idea is to create a maps.cfg and exec it.
>e.g. have a maps.cfg containing:
>
>alias map1 "changelevel unholy"
>alias map2 "changelevel yard1"
>alias map3 "changelevel xarena3"
>alias map4 "changelevel soyarena"
>alias map5 "changelevel pen2"
>alias map6 "changelevel 2towers"
>
>
>if you want random maps, set the samelevel variable to the highest
>number map you want.
>e.g. samelevel 5
>will randomise between the maps defined in aliases map1 to map5
>
Hi,
Ive done that but it does'nt randomise them it just plays them in the
order of the list 1-46.
Thanks anyway
:'~`:
( o o )
.-.oooO--(_)--Oooo.------------------------------------------------.
| Email: pedro@ampc.demon.co.uk |
| |
| Quake & IRC : Studley |
| |
| oooO ICQ: 20024052 |
| ( ) Oooo |
`----\ (----( )--------------------------------------------------'
\_) ) /
(_/ Computers save a lot of guesswork - So does a bikini
Re: Omicron Bot with RocketArena: Random Maps How?
Author: kj
Date: Mon, 18 Jan 1999 00:00
Date: Mon, 18 Jan 1999 00:00
25 lines
1947 bytes
1947 bytes
In article <lStEwDAJ6No2Ew09@ampc.demon.co.uk>, Pedro <Pedro@ampc.demon.co.uk> writes >In article <sn9cLBA0M7n2EwuH@ourhouse.demon.co.uk>, kj ><kj@ourhouse.demon.co.uk> writes >> >>[] >>if you want random maps, set the samelevel variable to the highest >>number map you want. >>e.g. samelevel 5 >>will randomise between the maps defined in aliases map1 to map5 >> >Hi, > Ive done that but it does'nt randomise them it just plays them in the >order of the list 1-46. > i've just tried it again before posting and while there seems to be problem with samelevel settings of -1, 0, 1 with arena, a negative value of the number of maps plays them in order and a positive number seems to randomise them ok. strange it's not working for you :( -- kj (kj's do not like spam. any e-mail will be bounced.)
Re: Omicron Bot with RocketArena: Random Maps How?
Author: Pedro
Date: Tue, 19 Jan 1999 00:00
Date: Tue, 19 Jan 1999 00:00
33 lines
2601 bytes
2601 bytes
In article <$EIoTAAffoo2EwHE@ourhouse.demon.co.uk>, kj
<kj@ourhouse.demon.co.uk> writes
>>>
>>Hi,
>> Ive done that but it does'nt randomise them it just plays them in the
>>order of the list 1-46.
>>
>
>i've just tried it again before posting and while there seems to be
>problem with samelevel settings of -1, 0, 1 with arena, a negative value
>of the number of maps plays them in order and a positive number seems to
>randomise them ok. strange it's not working for you :(
>
Hi KJ,
oops my fault I did'nt notice that you said a +value mine was set
to a -value. Ichanged it like you said and things are fine now.
Many thanks, and to all those who replied.
Pedro
:'~`:
( o o )
.-.oooO--(_)--Oooo.------------------------------------------------.
| Email: pedro@ampc.demon.co.uk |
| |
| Quake & IRC : Studley |
| |
| oooO ICQ: 20024052 |
| ( ) Oooo |
`----\ (----( )--------------------------------------------------'
\_) ) /
(_/ Computers save a lot of guesswork - So does a bikini
Re: Omicron Bot with RocketArena: Random Maps How?
Author: Pedro
Date: Tue, 19 Jan 1999 00:00
Date: Tue, 19 Jan 1999 00:00
34 lines
2631 bytes
2631 bytes
In article <$EIoTAAffoo2EwHE@ourhouse.demon.co.uk>, kj
<kj@ourhouse.demon.co.uk> writes
>ned in aliases map1 to map5
>>>
>>Hi,
>> Ive done that but it does'nt randomise them it just plays them in the
>>order of the list 1-46.
>>
>
>i've just tried it again before posting and while there seems to be
>problem with samelevel settings of -1, 0, 1 with arena, a negative value
>of the number of maps plays them in order and a positive number seems to
>randomise them ok. strange it's not working for you :(
>
Hi KJ,
oops my fault I did'nt notice that you said a +value mine was set
to a -value. Ichanged it like you said and things are fine now.
Many thanks, and to all those who replied.
Pedro
:'~`:
( o o )
.-.oooO--(_)--Oooo.------------------------------------------------.
| Email: pedro@ampc.demon.co.uk |
| |
| Quake & IRC : Studley |
| |
| oooO ICQ: 20024052 |
| ( ) Oooo |
`----\ (----( )--------------------------------------------------'
\_) ) /
(_/ Computers save a lot of guesswork - So does a bikini
Thread Navigation
This is a paginated view of messages in the thread with full content displayed inline.
Messages are displayed in chronological order, with the original post highlighted in green.
Use pagination controls to navigate through all messages in large threads.
Back to All Threads